Half-map

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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LeeChard
Posts: 1117
Joined: Wed Sep 12, 2007 12:24 pm
Location: Michigan

Half-map

Post by LeeChard »

I know the designers are working hard to get the game to function reasonably in solitaire mode(without AI).
Is anyone working on the Half-map scenarios, 'Fascist Tide' and 'Day of Infamy'?
davidachamberlain
Posts: 326
Joined: Tue Jan 21, 2014 12:12 am

RE: Half-map

Post by davidachamberlain »

ORIGINAL: Ranger5355

I know the designers are working hard to get the game to function reasonably in solitaire mode(without AI).
Is anyone working on the Half-map scenarios, 'Fascist Tide' and 'Day of Infamy'?
It is on the roadmap.

First priority is to make sure that the functionality works correctly. Those scenarios, the remaining optional rules, support for more than 2 Netplay players and AI follow.

That specific priority of those other items will no doubt be debated once the functionality is completely stable.

Dave
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Dabrion
Posts: 740
Joined: Tue Nov 05, 2013 10:26 am
Location: Northpole

RE: Half-map

Post by Dabrion »

There are so many critical bugs that crash the game, that features request seem to be way beyond the horizon at this point.

I guess we will see another Cassini mission crash into Saturn before the feature list is on the level advertised at release..
"If we come to a minefield, our infantry attacks exactly as it were not there." ~ Georgy Zhukov
LeeChard
Posts: 1117
Joined: Wed Sep 12, 2007 12:24 pm
Location: Michigan

RE: Half-map

Post by LeeChard »

ORIGINAL: davidachamberlain

ORIGINAL: Ranger5355

I know the designers are working hard to get the game to function reasonably in solitaire mode(without AI).
Is anyone working on the Half-map scenarios, 'Fascist Tide' and 'Day of Infamy'?
It is on the roadmap.

First priority is to make sure that the functionality works correctly. Those scenarios, the remaining optional rules, support for more than 2 Netplay players and AI follow.

That specific priority of those other items will no doubt be debated once the functionality is completely stable.

Dave
Glad to hear it! Functionality obviously comes first.
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