User Preferences Suggestion

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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DCWhitworth
Posts: 676
Joined: Sat Dec 15, 2007 1:20 am
Location: Norwich, England

User Preferences Suggestion

Post by DCWhitworth »

The User Preferences, set under Option on the intro screen, seem to attach to the save game files.

It would make more sense for these to attach to the local installation of the game. I can see two advantages to this, firstly when you create a new game you automatically get settings that you like, but secondly and possibly more importantly, when a PBEM host creates a backup it goes out with *their* preferences attached, so I have to reset them them every time I get a backup.

Just thought that if this wasn't a major coding change it would be helpful to implement.
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David
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Pans
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Joined: Mon Nov 22, 2004 5:08 pm
Location: Germany
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RE: User Preferences Suggestion

Post by Pans »

great idea David - everything what make it easier is welcomed and it seems not much work to implement it.
... and I will do my very best not to Forget to set the right Settings ;-)

cheers
Andreas
pzgndr
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Joined: Thu Mar 18, 2004 12:51 am
Location: Delaware

RE: User Preferences Suggestion

Post by pzgndr »

ORIGINAL: DCWhitworth

The User Preferences, set under Option on the intro screen, seem to attach to the save game files.

It would make more sense for these to attach to the local installation of the game. I can see two advantages to this, firstly when you create a new game you automatically get settings that you like, but secondly and possibly more importantly, when a PBEM host creates a backup it goes out with *their* preferences attached, so I have to reset them them every time I get a backup.

Just thought that if this wasn't a major coding change it would be helpful to implement.

I agree. But I have found that while making a change may be simple enough, the hard part is finding where in the code to make a change! I will add this to the list and see what I can do.
Bill Macon
Empires in Arms Developer
Strategic Command Developer
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