saving changes in editor

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overkill01
Posts: 258
Joined: Thu Dec 31, 2015 11:59 am

saving changes in editor

Post by overkill01 »

I want to tweak some hexes but i can't save it. How do i do this ?

I open the editor, then i go into the "map hex and city editor" ,then i do the changes i want. Then what ?

Going back in normal editor and saving scen doesn't seem to work when i start the scen.
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RedLancer
Posts: 4338
Joined: Wed Nov 16, 2005 9:09 am
Location: UK

RE: saving changes in editor

Post by RedLancer »

What precisely are you trying to change? Some elements are generic and some scenario specific.
John
WitE2 Asst Producer
WitE & WitW Dev
overkill01
Posts: 258
Joined: Thu Dec 31, 2015 11:59 am

RE: saving changes in editor

Post by overkill01 »

I'm working on a mod for more detail in the map

I want to add more different tiles to get more variety.
There are 6 clean tiles, i want to add a 7th and put it on the map.
For example, a hex has tile nr. 1 and i want it too have the new tile nr.7 wich i have added.

I succeed in doing so but I don't know how to save it.
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RedLancer
Posts: 4338
Joined: Wed Nov 16, 2005 9:09 am
Location: UK

RE: saving changes in editor

Post by RedLancer »

In the generic data you need to check the box so you save the hexart.dat file.
John
WitE2 Asst Producer
WitE & WitW Dev
overkill01
Posts: 258
Joined: Thu Dec 31, 2015 11:59 am

RE: saving changes in editor

Post by overkill01 »

That works, thanks a lot !!
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