Coloured dots

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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goodwoodrw
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Coloured dots

Post by goodwoodrw »

I'm sure I read somewhere on my first read of the manual what the coloured dots on the left hand side of the counters mean, watched all the vids and have read the interface tutorial, but can't find the explanation. I think they something to do with movement.
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larryfulkerson
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RE: Coloured dots

Post by larryfulkerson »

what the coloured dots on the left hand side of the counters mean
I think you're refering to the unit's loss tolerance. One dot means retreat
when the going get's heavy. No losses are the goal. Two dots is the usual
setting, the average setting. Three dots are for those situations when you
can't afford to give up the hex and you want to defend it to the last man. So
to speak.
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gbaby
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RE: Coloured dots

Post by gbaby »

The counter colored indicators give an general summary of status, like readiness and supply. From green to red, many shades. As you move a unit, it uses up supply, so it will impact the color. If use it in combat, it uses up supply, readiness, and suffer attrition. Resting units in good supply with no combat will tend to green as they recover.

Basically, a quick easy to recognize indicator for what units you want to use in combat, and those you don't. Red will still fight, but your suffer for it. Sometimes you don't have a choice, but its to help you to know what units need to be rested and what units a ready to go!
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larryfulkerson
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RE: Coloured dots

Post by larryfulkerson »

ORIGINAL: gbaby
The counter colored indicators give an general summary of status, like readiness and supply. From green to red, many shades. As you move a unit, it uses up supply, so it will impact the color. If use it in combat, it uses up supply, readiness, and suffer attrition. Resting units in good supply with no combat will tend to green as they recover.

Basically, a quick easy to recognize indicator for what units you want to use in combat, and those you don't. Red will still fight, but your suffer for it. Sometimes you don't have a choice, but its to help you to know what units need to be rested and what units a ready to go!
He's refering to the dots on the LEFT side of the counter. But thanks for the info. You go guy.
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Meyer1
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RE: Coloured dots

Post by Meyer1 »

You are both wrong [:D] I'm sure he means the density penalty dot, that when appears indicates that you are gonna suffer more casualties if engage in combat. From green (little penalty) to red (big penalty) Check the manual for further info.

Edit: look here: 13.10. tarGet densIty (advanCed rules)
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RE: Coloured dots

Post by alwaysdime »

The small dots on the counter is loss tolerance like larryfulkerson said and the large single dot that is just off the left edge is the density dot like Meyer1 said.
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RE: Coloured dots

Post by gbaby »

ORIGINAL: Meyer1

You are both wrong [:D] I'm sure he means the density penalty dot, that when appears indicates that you are gonna suffer more casualties if engage in combat. From green (little penalty) to red (big penalty) Check the manual for further info.

Edit: look here: 13.10. tarGet densIty (advanCed rules)

I'm going with Meyer1, I thought "on the counter". And the "left of counter" was just incorrectly stated. Actually, incorrect would be me.


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goodwoodrw
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RE: Coloured dots

Post by goodwoodrw »

Larry is wrong Meyer is right ( I think) I was referring to the dot left of the tolerance dots. 13.10 is a bit vague it says " west corner of the location" whats wrong with saying left side of counter. less confusing. With all info on counters there is no graphic showing this coloured dot I don't believe.
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goodwoodrw
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RE: Coloured dots

Post by goodwoodrw »

This dot. A picture is worth a 1000 words[:)]

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alwaysdime
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RE: Coloured dots

Post by alwaysdime »

And the winner is Larry..... Come on down.... You just won a 3 night stay in Europe.... Where ever you have already paid for a 3 night stay in Europe.
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gbaby
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RE: Coloured dots

Post by gbaby »

Hey, try that again. It was Meyer1 !!!
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RE: Coloured dots

Post by Meyer1 »

Yeah I'm the winner... I mean, I was correct [:)]
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goodwoodrw
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RE: Coloured dots

Post by goodwoodrw »

I think Larry is paying for votes.[:D]
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Meyer1
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RE: Coloured dots

Post by Meyer1 »

Russian hackers I'm sure [:)]
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goodwoodrw
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RE: Coloured dots

Post by goodwoodrw »

Meyer1, He he I was gunna say something like that in the above counter thread, but I thought it would be too politically incorrect[:D][:D][:D]
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alwaysdime
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RE: Coloured dots

Post by alwaysdime »

I must have some how flipped the names in my head. The fact I had a 12 pack last night probably didn't help either.[X(]
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*Lava*
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RE: Coloured dots

Post by *Lava* »

ORIGINAL: larryfulkerson
what the coloured dots on the left hand side of the counters mean
I think you're refering to the unit's loss tolerance. One dot means retreat
when the going get's heavy. No losses are the goal. Two dots is the usual
setting, the average setting. Three dots are for those situations when you
can't afford to give up the hex and you want to defend it to the last man. So
to speak.

Yes Larry is correct.

However, in TOAW speak you would say that the dots indicate loss tolerance:

1 dot = Minimize losses
2 dots = Limit Losses
3 dots = Ignore Losses

When you attack singly or by a group you get the option to determine which kind of attack and therefore loss tolerance you want to use.

I believe you can also change this by right clicking on the unit.
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Zap
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RE: Coloured dots

Post by Zap »

Hell I'm confused! so who's right? which dots.Lol
Meyer1
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RE: Coloured dots

Post by Meyer1 »

ORIGINAL: Lava




Yes Larry is correct.

However, in TOAW speak you would say that the dots indicate loss tolerance:

1 dot = Minimize losses
2 dots = Limit Losses
3 dots = Ignore Losses

When you attack singly or by a group you get the option to determine which kind of attack and therefore loss tolerance you want to use.

I believe you can also change this by right clicking on the unit.

ORIGINAL: goodwoodrw

I think Larry is paying for votes.[:D]
Definitely [:D]
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RE: Coloured dots

Post by gbaby »

Larry is correct, as often is. Meyer1 is correct. Even I was correct. Each of us described a different attribute, the status indicator on the counter, the loss tolerence on the counter, and the stack density (warning of higher losses if combat) to left of "stack of counters".

The original question was about the stack density, which Meyer1 answered. The other info was correct, but it didn't pertain to the original question that started the thread.
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