Pls see screenshot below from Directive 21 turn 1. I had an inf div take a town with a bridge. Bridge seemed to survive combat (doesn't show destroyed when I mouse over). I moved in 2 HQ units to act as traffic control. But when I try to move a pz div through the hext it costs 11 mp to enter the hex. Why? I don't see a BTS in the hex nor a broken bridge nor mud. How can I tell why the mp costs are what they are?
Thanks



