combat planner

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philturco
Posts: 310
Joined: Mon Nov 14, 2005 1:04 am

combat planner

Post by philturco »

I'm having trouble with the combat planner. When I order a 2nd unit to attack I often cant get it done unless I
close the combat planner and reopen it. Sometimes repeated clicking on the 2nd unit will work but often I just have to close the planner and reopen. Same goes for a 3rd or more units or artillery . I find it hard to see the little check on artillery units that indicates they are committed to fire full strength at a chosen hex.
Finally there doesn't seem to be any way to identify units by name or unit when choosing them via the planner. Hovering the pointer over the unit reveal nothing. BTW I'm patched up to latest patch.
Meyer1
Posts: 931
Joined: Tue Feb 09, 2010 6:01 pm

RE: combat planner

Post by Meyer1 »

I remember having problems clicking things, sometimes it didn't work. Changing to the "traditional" cursor may help:

tm.asp?m=4385104

Only way to identify units in the planer is by hovering the unit and looking at the "status" panel, the one in the bottom.
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ralphtricky
Posts: 6675
Joined: Sun Jul 27, 2003 4:05 am
Location: Colorado Springs
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RE: combat planner

Post by ralphtricky »

It's fixed in the beta patch file or if you're uncomfortable with that, the official patch should be coming out fairly soon.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
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My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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