The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Could be either heavy casualties in the previous turn or the shock level of your forces.
For example, 90% shock means 1/10 of your formations will be reorganising.
9.1.10. Command and Control
(Advanced Rules) Unit Reorganization
Units failing multiple Quality Checks during
combat, usually as the result of significant combat
losses, can become so disorganized that they will
no longer respond to your orders. When this
happens, the unit is said to be “Reorganizing”.
At the beginning of each Turn, all Reorganizing
units are checked to see if they have finished their
reorganization. Units must pass a modified Quality
Check in order to complete Reorganization. This is
more likely if they are Supplied, have not moved in
the previous Turn, and are located with or adjacent
to a cooperative Headquarters unit.
A Reorganizing unit (or any other unit that is
not allowed to move during the current Turn; e.g.,
Reserves) has an orange “bar” printed behind its
combat (Attack – Defense) or Movement numbers
on its 2D icon.
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.