Some minor proposal

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

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Dietrich53
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Joined: Fri Feb 12, 2016 1:28 pm
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Some minor proposal

Post by Dietrich53 »

First of all, Thank You for a great game! As somebody who started with SL and went through nearly all ASL modules I appreciate the immense effort and the very good result. This will become the same classic as the original. I humbly submitt some minor proposals for possible implementation:

- could it be changed that first the sound is played and then the result of an attack? It is confusing and illogical.
- would it be possible to "darken" the fields that are outside of the visible range of a scenario (day and night)? Not inculding actual LOS, just potential rannge of visibility.
- would it be possible to have the "Sun" and "moon" symbol next to the turn line on top, so one knows what the current "time of day" it is w/o looking it up?
- would it be possible to have a separate volume control for the game?

I don't dare to mention the "bigger" implementations (Well, I do dare!): smoke, hedges, two story buildings, bypass movement.

Again, thank you very much for a great game and also a Thank You to the friends providing these incredible scenarios!

Dietrich
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fuselex
Posts: 787
Joined: Sat Aug 02, 2014 2:04 pm

RE: Some minor proposal

Post by fuselex »

totally agree Dietrich - this will become a classic.

The separate volume control is not something I have paid any attention to , I probably will now :)
Thank you :(
The current time of day comment is a nice one , instead of the sun and moon , I think I would prefer a 24hour clock.
2000 hours night fall , 0600 daylight but I see what you are getting at :)

And daring to mention the bigger implementations conveys what features yourself and many more would like to see.
Practical at this point , probably not , but I`m pretty sure Peter has envisioned all of these finer details , but
personally his method of dealing with the basic gameplay first before introducing complications is a winner :)



fuselex
Posts: 787
Joined: Sat Aug 02, 2014 2:04 pm

RE: Some minor proposal

Post by fuselex »

:)
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