scenario AIW #3 Israelis retreating How was this done?

The Campaign Series: Middle East 1948-1985 is a new turn-based, tactical wargame that focuses on conflicts in the Middle East.

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Blond_Knight
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scenario AIW #3 Israelis retreating How was this done?

Post by Blond_Knight »

Playing AIW #3 last night I was very impressed to see that the Israelis were actually retreating from their ambush of the Iraqi armor. I looked at the scenario in the editor and even looked at the lua file for clues.
But how the devil did the scenario designer get the AI to behave like that?
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Warhorse
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RE: scenario AIW #3 Israelis retreating How was this done?

Post by Warhorse »

I'm guessing the AI is going to the rear to protect exit hexes? I could be wrong, but since there are no Vic hexes forward, as soon as the IDF spot an enemy unit, they first fire, but then scoot to deny access?
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Blond_Knight
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RE: scenario AIW #3 Israelis retreating How was this done?

Post by Blond_Knight »

ORIGINAL: Warhorse

I'm guessing the AI is going to the rear to protect exit hexes? I could be wrong, but since there are no Vic hexes forward, as soon as the IDF spot an enemy unit, they first fire, but then scoot to deny access?

I wondered if that was what was happening. If so thats a very elegant solution. Im just still very impressed that the AI "understood" it should shoot, fallback, and reengage.
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Crossroads
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RE: scenario AIW #3 Israelis retreating How was this done?

Post by Crossroads »

I'd wage the scenario is about AI protecting Exit hexes, as none of the AIW scenarios have Events taking place in their *.lua files IIRC.

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Warhorse
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RE: scenario AIW #3 Israelis retreating How was this done?

Post by Warhorse »

Some events would be great for these, I pretty much easily cleaned the AI's clock in this one, due to the AI leaving armor rears and such exposed everywhere.
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Blond_Knight
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RE: scenario AIW #3 Israelis retreating How was this done?

Post by Blond_Knight »

ORIGINAL: Warhorse

Some events would be great for these, I pretty much easily cleaned the AI's clock in this one, due to the AI leaving armor rears and such exposed everywhere.

So did I but the ambush and retreating from superior numbers to hide and reengage is a valid tactic. ie the AI wasnt wrong. :)
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RE: scenario AIW #3 Israelis retreating How was this done?

Post by Oberst_Klink »

ORIGINAL: Blond_Knight

ORIGINAL: Warhorse

Some events would be great for these, I pretty much easily cleaned the AI's clock in this one, due to the AI leaving armor rears and such exposed everywhere.

So did I but the ambush and retreating from superior numbers to hide and reengage is a valid tactic. ie the AI wasnt wrong. :)
It basically means... Berto is doing a helluva job with the .lua and AI. Glad he's not working for SkyNet!

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