Hotkeys / Macros - Unit Creation - In Tears...

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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ezhik1
Posts: 17
Joined: Sat Nov 09, 2013 3:07 pm

Hotkeys / Macros - Unit Creation - In Tears...

Post by ezhik1 »

Lets pretend I am the Soviet player playing the Barbarossa campaign. My thin commie line down the Dvina/Dnepr just got brutalized by a bunch of nazis. I have 400 admin points. I want to create some divisions. Why the bloody hell do I have to sit for 30 minutes finding the hex, pressing Shift-B, then mousing over in Pick new Unit to Rifle Division, clicking ok, then choosing another hex, repeat, repeat repeat, repeat, repeat... ARGHGGGG!!!! I have just lost the will to live and decided to go and talk to the wife instead. Seriously...

But I am not Luddite so before I went to entertain the wife, I looked for some macro software because I thought "surely there is a way to automate this". But no, because the Pick Unit Type menu is not keyboard scroll-able - it is basically impossible.

Any thoughts on how to automate Rifle Division production... Imagine Stalin in 41 saying "oh, I cannot be bothered to create the equivalent of 826 divisional units [as he did in real life by YE41] because it is too tiresome to click on the menus repeatedly".

ezhik1
Posts: 17
Joined: Sat Nov 09, 2013 3:07 pm

RE: Hotkeys / Macros - Unit Creation - In Tears...

Post by ezhik1 »

Imagine this. You have 300 admin points. You select an urban hex in the Soviet Rear. Press a macro button. And the hex and those around it is populated with 27 pathetic little rifle divisions... which you later turn into 9 fearsome rifle corps which with a battle cry of "Make vodka like they used to i.e 40% alcohol and not 35% like this Soviet shiiiiiiteee!" charge Guderian and von Kleist out of the nearest alcohol factory.
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56ajax
Posts: 2254
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: Hotkeys / Macros - Unit Creation - In Tears...

Post by 56ajax »

You are at least 6 years too late on this. As the Soviet you spend all your time moving units from the Eastern edge, retreating, and your guns fire pop corn at the Axis. You dont see most of the enemy being killed as this happens in attrition.

I understand WiTE2 maybe more user friendly with its concept of Theatre Boxes.
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
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