PBEM++ Crashes

Post bug reports and ask for game support here.
Post Reply
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

PBEM++ Crashes

Post by former sailor »

While playing a DNO game using PBEM++, my opponent and I had to abandon the game at turn 5 due to repeated crashes. Specifically, I (German player) can't complete the first combat phase of turn 5 due to crashes. The message is always 'mixed group' followed by the normal line to send in the crash file. While reviewing the turn this morning, I noticed something I had not seen before. At map location (40,115) there is both a German unit (61 SR security unit) and a Soviet unit (ZF Remnants, 42 sd). It's hard to see on the attached jpg but they are both there. I can toggle them in the attack planning screen. I'm guessing this is what the 'mixed group' message means. Just wanted to provide all available data. Crash file attached. I'll attach the saved game and a screen shot to other posts.
Attachments
crashLog.txt
(37.34 KiB) Downloaded 14 times
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

RE: PBEM++ Crashes

Post by former sailor »

Screen shot referred to in first post
Attachments
DNO.jpg
DNO.jpg (145.04 KiB) Viewed 433 times
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

RE: PBEM++ Crashes

Post by former sailor »

I can't attach the saved game file to a forum post. If you want I'll send it by email. Some response from the Developer to this string would be appreciated. Thanks, Pat
User avatar
zakblood
Posts: 22784
Joined: Thu Oct 04, 2012 11:19 am

RE: PBEM++ Crashes

Post by zakblood »

all the information needed on how to etc is in the link provided

tm.asp?m=4383522

send the save and he may ask for any other information needed, like a report etc, crash log are above etc

if he can replicate it from your save, he can fix it, but if he can't, then that's another matter, good luck
How to get a DirectX Diagnostic file:

1. click on "START"
2. click "run"
3. type in "dxdiag" and click "OK"
4. check through the tabs and perform all tests
5. click "Save all Information..." and save the text file to a location of your choice

We prefer that DxDiag files be posted as message attachments rather than pasted into the body of the post.

once the report has been made, just attach it to your post with first adding the file to a zip, which is then permitted to attach to the forum
Windows 11 Pro 64-bit (25H2) (26200.7309)
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

RE: PBEM++ Crashes

Post by former sailor »

Thanks. Zip of save file attached.
Attachments
Drangnach.._8_1.pbl.zip
(880.47 KiB) Downloaded 33 times
User avatar
ralphtricky
Posts: 6675
Joined: Sun Jul 27, 2003 4:05 am
Location: Colorado Springs
Contact:

RE: PBEM++ Crashes

Post by ralphtricky »

ORIGINAL: former sailor

While playing a DNO game using PBEM++, my opponent and I had to abandon the game at turn 5 due to repeated crashes. Specifically, I (German player) can't complete the first combat phase of turn 5 due to crashes. The message is always 'mixed group' followed by the normal line to send in the crash file. While reviewing the turn this morning, I noticed something I had not seen before. At map location (40,115) there is both a German unit (61 SR security unit) and a Soviet unit (ZF Remnants, 42 sd). It's hard to see on the attached jpg but they are both there. I can toggle them in the attack planning screen. I'm guessing this is what the 'mixed group' message means. Just wanted to provide all available data. Crash file attached. I'll attach the saved game and a screen shot to other posts.
You're right about the cause, it's complaining about there being two different until owners in the stack.

Any idea at all how it may have happened? Retreat? Air? Anything? If you've got any ideas, I'll research the code some more to see what could be causing it.

I wonder if I should add code to leave the warning but remove the crash. I'll have to think about whether that might leave any exploits.

Thanks,
Ralph
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

RE: PBEM++ Crashes

Post by former sailor »

Sorry, I'm not sure how it happened. Didn't notice it until after movement. My guess is retreat of the Soviet unit into the hex but that's just a guess. Pat
User avatar
ralphtricky
Posts: 6675
Joined: Sun Jul 27, 2003 4:05 am
Location: Colorado Springs
Contact:

RE: PBEM++ Crashes

Post by ralphtricky »

ORIGINAL: former sailor

Sorry, I'm not sure how it happened. Didn't notice it until after movement. My guess is retreat of the Soviet unit into the hex but that's just a guess. Pat
Thanks. I'll recheck that code.
Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

RE: PBEM++ Crashes

Post by former sailor »

If deleting (disbanding) the German unit in that hex is a solution, I'm ok with that. Doesn't fix the problem of how the situation came about but at least might unfreeze the game. Pat
User avatar
larryfulkerson
Posts: 42857
Joined: Sat Apr 16, 2005 9:06 pm
Location: Tucson, AZ,usa,sol, milkyway
Contact:

RE: PBEM++ Crashes

Post by larryfulkerson »

Hey Ralph, et. al. I'm in favor of leaving the warning but skipping the crash...I think we'd all like to keep going with the game.
The EPIC final of Dark Side of the Moon (Pink Floyd)
https://www.youtube.com/watch?v=IHrrHvK ... rt_radio=1

What the double-slit experiment proves about reality
https://www.youtube.com/watch?v=paygsyYM3MY
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

RE: PBEM++ Crashes

Post by former sailor »

Larry was able to fix this issue. The game is back on track. Thanks
former sailor
Posts: 63
Joined: Sun Aug 17, 2008 9:04 pm

RE: PBEM++ Crashes

Post by former sailor »

Sorry, meant to say Ralph was able to fix the issue. Thanks Ralph!
Post Reply

Return to “Tech Support”