AI Script Feature

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Paullus, Peter Fisla

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rico21
Posts: 3036
Joined: Fri Mar 11, 2016 8:05 am

AI Script Feature

Post by rico21 »

My last scenarios use the Command Attack Hexe (x, y) option massively.
I call it, AI Script Feature, thank you Battle Academy.
For example, a Tiger that stops at a key point and does not move because its destruction is part of the conditions of victory or the capture by the infantry of a secondary objective, such as a bunker, which protects access to the Tiger!
I'm sure you've all noticed, of course.
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UP844
Posts: 1672
Joined: Thu Mar 03, 2016 9:10 pm
Location: Genoa, Republic of Genoa (occupied by Italy)

RE: AI Script Feature

Post by UP844 »

Well, thanks a lot.

My Shermans were really, really happy to slaughter German infantry with great ease [:D] while the Uberpanzer basked in the hot Sicilian sun and stared at its navel.
Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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rico21
Posts: 3036
Joined: Fri Mar 11, 2016 8:05 am

RE: AI Script Feature

Post by rico21 »

Since you no longer see the OBA, you have lost credibility.[:D]
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