City Based Volunteers?

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tom730_slith
Posts: 169
Joined: Tue Jan 28, 2014 1:43 am

City Based Volunteers?

Post by tom730_slith »

I noticed a reference to City Based Volunteers being an optional rule available now. Is this correct? I'm hoping it is!
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paulderynck
Posts: 8487
Joined: Sat Mar 24, 2007 5:27 pm
Location: Canada

RE: City Based Volunteers?

Post by paulderynck »

As of the latest version, they have yet to be added.
Paul
tom730_slith
Posts: 169
Joined: Tue Jan 28, 2014 1:43 am

RE: City Based Volunteers?

Post by tom730_slith »

This confused me (from the new Public Beta) -


Change History:

New Game/Setup

Fixed a newly created problem with starting a new solitaire game of Barbarossa.
Fixed a problem with setting up units at sea. This problem was due to 3 lines of code for “Vichy French units not being permitted to stay at sea unless Vichy is hostile” being in the wrong place.
Fixed a problem with setting up the Communist Chinese in the Missed the Bus scenario where the USSR units in the Production Pool were being moved back into the Force Pool.
[b]Added some checks to prevent the City Based Volunteer units from being placed in the Force Pool unless that optional rule is enabled. [/b]

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paulderynck
Posts: 8487
Joined: Sat Mar 24, 2007 5:27 pm
Location: Canada

RE: City Based Volunteers?

Post by paulderynck »

Some were "sneaking" in but the rule is not enabled, so essentially a bug that was corrected. The units are in the unit files, but the rule is not fully coded.
Paul
tom730_slith
Posts: 169
Joined: Tue Jan 28, 2014 1:43 am

RE: City Based Volunteers?

Post by tom730_slith »

Thanks!
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