Axis Units Required in the East

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Christolos
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Axis Units Required in the East

Post by Christolos »

Regarding (from the 1939 Strategy Guide):

Axis Units Required in the East

To prevent the USSR from entering the war before the Axis are ready to fight them, Axis comman-
ders should ensure that the following criteria are met:

From January 1940
- 2 Axis units are needed within 6 hexes of Warsaw.
- Failure to meet this requirement will swing the USSR by 2% towards the Allies every turn.
From January 1941
4 Axis units are needed within 6 hexes of Warsaw.
Failure to meet this requirement will swing the USSR by 2% towards the Allies every turn.
Both the criteria listed above are cumulative, so from January 1941 if there were less than 2 units
within 6 hexes of Warsaw, then the USSR would swing by 4% towards the Allies.
While the above require a minimum number of Axis units to be in the east, the following requires
that there aren’t an excessive number of Axis units present:
From January 1941
- If there are more than 18 Axis units within 10 hexes of Warsaw, then the USSR will have a 50%
chance every turn of swinging 2-3% towards the Allies.

Why is the 18 Axis units within range of Warsaw, within 10 hexes when the all the other conditions above are within 6 hexes of Warsaw?

Given the scale of the map, I can understand the 6 hexes range, but why 10 hexes for the 18 units condition? It seems like it should also be within 6 hexes, not 10 [&:]

Is 10 hexes in this case WAD?

C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-
Xenocide
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RE: Axis Units Required in the East

Post by Xenocide »

I am guessing intentional. The first two conditions are garrisons. The third is to give the Soviets a bit of help once the Eastern Front starts getting stuffed and it might be too easy to game within six hexes while still stuffing the border.

It also probably has to be that far in case the Soviets do not get Eastern Poland so that the conditions apply reasonably well to both possible borders.
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Christolos
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RE: Axis Units Required in the East

Post by Christolos »

Thanks Xenocide.

It probably is as you have reasoned...but I find it strange given the scale differences between SC War in Europe and SC World at War.

10 hexes away form Warsaw for 18 units in SC World at War is way farther away than the 10 hexes away from Warsaw in SC War in Europe.

Can the developers kindly weigh in here and with the rationale?

Thanks,

C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

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BillRunacre
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RE: Axis Units Required in the East

Post by BillRunacre »

It is intentional, as reducing it further when I was looking at the map felt a bit restrictive, especially given that Germany could have eastern Poland in some situations.

It also meant that for everyone familiar with War in Europe there's one less change to have to remember.
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Christolos
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RE: Axis Units Required in the East

Post by Christolos »

Many thanks Bill! [:)]

C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-
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