2.9.4 Naval Movement - Fatal Error

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BrianJH
Posts: 281
Joined: Sun May 04, 2014 2:22 am
Location: Adelaide, Australia

2.9.4 Naval Movement - Fatal Error

Post by BrianJH »

Steps to reproduce from the attached save game

Switch to the CW Player

In Malta load the 7-3 inf corp onto the transport, then select it as well as the two CL Cairo, Calypso and CA Effingham and move them into the Eastern Mediterranean Sea.

For the sake of this example, have Itally skip Naval Interception by selecting Do Not Intercept.

When prompted to continue moving, have the CW player select yes, but drop some units off, and select the three SCS units to drop off so that only the Transport continues to move.

Select Ok, then Mad Except Occurs.

Brian

Attachments
NavalMove..Fatal.zip
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