Fortify... How is the heck???

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Viking67
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Fortify... How is the heck???

Post by Viking67 »

How do you fortify?

I have engineers in a hex at max strength. They have not moved. Fortify is always grayed out.
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Viking67
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RE: Fortify... How is the heck???

Post by Viking67 »

No enemy units adjacent either
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xwormwood
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RE: Fortify... How is the heck???

Post by xwormwood »

What kind of hex? You can't fortify a city, town or ressource hex.
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terje439
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RE: Fortify... How is the heck???

Post by terje439 »

ORIGINAL: Viking67

How do you fortify?

Right click on the engineer, chose "mode" then click "fortify".

This will give you an option to chose how many hex sides and the facing of those you want to build. 1-2 hexsides are 70 days, after that the ammount of time needed increases for each additional hexside.

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xwormwood
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RE: Fortify... How is the heck???

Post by xwormwood »

He wrote that the option to fortify was greyed out, therefor he knows about the right click approach.
[8D]
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Viking67
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RE: Fortify... How is the heck???

Post by Viking67 »

Thank you! Got it.
It was a city hex.
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terje439
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RE: Fortify... How is the heck???

Post by terje439 »

ORIGINAL: xwormwood

He wrote that the option to fortify was greyed out, therefor he knows about the right click approach.
[8D]
Ah, did not see that word, my bad
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xwormwood
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RE: Fortify... How is the heck???

Post by xwormwood »

Everything is fine. After all you do have a point, as there is no logic behind the decision that cities etc. are not allowed to be fortified. After all this is pretty much what happened often enough during WW2. Even though these german stories are usually not found in any kind of game.
:)
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BillRunacre
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RE: Fortify... How is the heck???

Post by BillRunacre »

Cities have their own defense bonuses and higher maximum entrenchment values, representing the ability of units to increase the city's defenses values themselves with their own soldiers and engineers.

So while one could argue for allowing them to be fortified, we'd then have to lower some of these values for cities, so the end result would probably be the same.

At least with things the way they are, the Engineers can concentrate on creating field fortifications, leaving other units deployed in a city to automatically gain entrenchment values, thus increasing your defensive capabilities for less effort while requiring less player input.
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Pocus
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RE: Fortify... How is the heck???

Post by Pocus »

What does field fortifications do exactly? Do they provide an innate bonus or they allow higher entrenching level?
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xwormwood
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RE: Fortify... How is the heck???

Post by xwormwood »

ORIGINAL: BillRunacre

Cities have their own defense bonuses and higher maximum entrenchment values, representing the ability of units to increase the city's defenses values themselves with their own soldiers and engineers.

So while one could argue for allowing them to be fortified, we'd then have to lower some of these values for cities, so the end result would probably be the same.

At least with things the way they are, the Engineers can concentrate on creating field fortifications, leaving other units deployed in a city to automatically gain entrenchment values, thus increasing your defensive capabilities for less effort while requiring less player input.

My suggestion would be to add more defense, but to destroy income generation, maybe even reducing the supply level.
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