OSS Attacks

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dhucul2011
Posts: 429
Joined: Wed Sep 12, 2007 7:32 pm

OSS Attacks

Post by dhucul2011 »

Hi Bill:

Shouldn't the morale adjustments in this script be negatives?

;REMOVE1943
{
#NAME= O.S.S. Agents Co-ordinate Attacks On Vichy Forces In Algeria
#POPUP= O.S.S. Agents Co-ordinate Attacks On Vichy Forces In Algeria
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 308[1]
#COUNTRY_ID= 115
#FLAG_ID= 4
#TRIGGER= 50
#SEASON_FLAG= 0
#DATE= 1942/01/01
#MAP_POSITION= 131,119 [2,2] [0,0] [25,40] [1] [4]
#MAP_POSITION= 145,115 [2,2] [0,0] [25,40] [1] [4]
#MAP_POSITION= 152,113 [2,2] [0,0] [25,40] [1] [4]
; 1st Line - Algeria politically aligned with the Axis and not surrendered
#VARIABLE_CONDITION= 4 [1] [100] [0]
; A US unit is within 3 hexes of Casablanca
#CONDITION_POSITION= 131,119 [3,3] [1,1] [2] [115]
; A US unit is within 3 hexes of Oran
#CONDITION_POSITION= 145,115 [3,3] [1,1] [2] [115]
; A US unit is within 3 hexes of Algiers
#CONDITION_POSITION= 152,113 [3,3] [1,1] [2] [115]
}
dhucul2011
Posts: 429
Joined: Wed Sep 12, 2007 7:32 pm

RE: OSS Attacks

Post by dhucul2011 »

As well as these?

;REMOVE1940
{
#NAME= DE 643 - Norwegian Batteries In Oslofjord Inflict Casualties On The German Invasion Force
#POPUP= Norwegian Batteries In Oslofjord Inflict Casualties On The German Invasion Force
#IMAGE= bluchersinking.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 643[1]
#COUNTRY_ID= 112
#FLAG_ID= 78
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1940/04/14
#MAP_POSITION= 167,52 [0,1] [1,4] [15,40] [1] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
;Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= DE 644 - Norwegian Batteries In Oslofjord Inflict Casualties On The German Invasion Force
#POPUP= Norwegian Batteries In Oslofjord Inflict Casualties On The German Invasion Force
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 644[1]
#COUNTRY_ID= 112
#FLAG_ID= 78
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1940/04/14
#MAP_POSITION= 167,52 [0,1] [1,4] [15,40] [1] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
;Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
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BillRunacre
Posts: 6890
Joined: Mon Jul 22, 2013 2:57 pm
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RE: OSS Attacks

Post by BillRunacre »

You're totally right, thanks for spotting that, and they will be corrected in the next patch! [:)]

I'll also check them in World at War just in case.
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dhucul2011
Posts: 429
Joined: Wed Sep 12, 2007 7:32 pm

RE: OSS Attacks

Post by dhucul2011 »

And what about this one?

{
#NAME= DE 603 - Franco's War Entry Causes Unrest
#POPUP= General Aranda Launches A Coup Against Franco's Decision To Enter The War
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 603[1]
#COUNTRY_ID= 112
#FLAG_ID= 99
#TRIGGER= 100
#SEASON_FLAG= 0
#DATE= 1939/09/01
#MAP_POSITION= 139,104 [10,15] [0,0] [10,25] [1] [99]
#VARIABLE_CONDITION= 45 [1] [100] [0]
;Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

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