AI is quite competent

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

Moderators: MOD_Strategic_Command_3, Fury Software

Post Reply
meobeou
Posts: 1
Joined: Wed Jan 23, 2019 1:08 am

AI is quite competent

Post by meobeou »

Sorry - I had a very long post about some incredible choices the AI opponent had made in my first playthough since version 1.03/1.04 - but it gotten eaten by the editor! In any case, The UK taking beating the combined Italian/German forces in Libya and then Tunisia after which they invaded Sicily solo. Germany taking Leningrad and Moscow by summer 1942, and allying with Spain at the same time. The programmers and developers of this game have done a remarkable job in upgrading the AI routines in this game, I am intrigued enough by what I have seen in this play through to experiment with playing the Soviets next time around.

Lee!
Kornstalx
Posts: 72
Joined: Fri Dec 14, 2018 12:34 pm

RE: AI is quite competent

Post by Kornstalx »

The AI is superb at crunching the numbers puzzles. It will find combos and moves/swaps that I often miss. However after about 100 hours of playtime you'll start to notice patterns in its overall strategic play (especially naval) and you'll eventually get to a sad point where you wish you could forget everything and start over like the day you bought it :(

I love this game too much.
User avatar
Hubert Cater
Posts: 6098
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: AI is quite competent

Post by Hubert Cater »

Great to hear and I'm glad to hear you are enjoying the continued development of the AI within our Strategic Command games [:)]
Post Reply

Return to “Strategic Command WWII War in Europe”