I played the demo- suggestions

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

Moderator: Arjuna

Post Reply
User avatar
Fred98
Posts: 4019
Joined: Fri Jan 05, 2001 10:00 am
Location: Wollondilly, Sydney

I played the demo- suggestions

Post by Fred98 »

I recently downloaded the demo and I have not played the full game.

This game had great potential. But:

The full game needs to have multiple maps. Plus, the ability to add maps through scenario editor or else allow modders to make them. And download and installation must be easy.

The full game needs to have a campaign where the result on one map affects an upcoming battle on the next map.

When you zoom out to view the whole map. The counters need to shrink in scale with the map.
Golf33
Posts: 701
Joined: Sat Mar 29, 2003 6:54 am
Location: Canberra, Australia

Post by Golf33 »

Joe,

just to set your mind at rest, the previous incarnation of AA (Red Devils Over Arnhem, formerly available from Battlefront) already had:

- multiple maps
- an easy-to-use map maker utility
- a scenario editor
- at least one expansion pack containing a map of Juno Beach in Normandy and a fictional beach assault and airborne drop scenario
- an incredibly easy download and installation process
- great stability (you could even alt-tab back and forth and run other stuff in the background without any problems)

the Juno Beach expansion pack will be available for download, probably before AA:HTTR even comes out. Check out The Drop Zone for more information and resources for the original game (and of course news about AA:HTTR when it comes out).

Regards
33
Steve Golf33 Long
Image
User avatar
JeF
Posts: 1162
Joined: Tue Apr 01, 2003 12:23 am
Location: Belgium
Contact:

Re: I played the demo- suggestions

Post by JeF »

Joe,
Originally posted by Joe 98

When you zoom out to view the whole map. The counters need to shrink in scale with the map.


Good suggestion.

I think there was some discussions in the past about graphic scaling.

Counters shrinking will help preventing clutter of the map when it is zoom out. On the other hand, the counters carry a lot of info and the zoom levels are large. So, if you shrink a normaly sized counter at greater zoom level, you'll end up with one pixel when the map is completely zoomed out.

Not that I would mind smaller counters (as an option) with full zoom out, though.

My 2 cents,

JeF.
Rendez-vous at Loenen before 18:00.
Don't loose your wallet !
Conquest Of The Aegean Web Development Team
The Drop Zone
User avatar
Fred98
Posts: 4019
Joined: Fri Jan 05, 2001 10:00 am
Location: Wollondilly, Sydney

Post by Fred98 »

The purpose of zooming out is to get a birds eye view of the map.

If the counters do not shrink then zooming out is of no use.
User avatar
Arjuna
Posts: 17768
Joined: Mon Mar 31, 2003 11:18 am
Location: Canberra, Australia
Contact:

Post by Arjuna »

Originally posted by Joe 98
The purpose of zooming out is to get a birds eye view of the map.

If the counters do not shrink then zooming out is of no use.


Thanks for your suggestions Joe 98.

I would like to add though, that getting a birds eye view of the map is not the only reason you zoom out. Often I find it useful to zoom out to see all my forces. In particular, to check out their status. If the unit icons are shrunk, then you won't be able to do this. Perhaps the answer is to have it as an option. I'll add it to our loo...ong wish list.:)
Dave "Arjuna" O'Connor
www.panthergames.com
Golf33
Posts: 701
Joined: Sat Mar 29, 2003 6:54 am
Location: Canberra, Australia

Post by Golf33 »

You can toggle the display of units on and off using the View tab as well - so if you zoom out, you can hide the unit counters and look at the map to your heart's content. You will still be able to see the positions of friendly and enemy forces on the small-scale command map at the top left as well.

Cheers
33
Steve Golf33 Long
Image
Post Reply

Return to “Highway to the Reich”