Feasibility of making a Warhammer 40k scenario?
-
Lord_Vindicare
- Posts: 1
- Joined: Mon Aug 05, 2019 4:24 pm
Feasibility of making a Warhammer 40k scenario?
Im a big fan of WitE, and while playing the thought occurred to me how awesome it would be to have a campaign set around the Ork wars for Armageddon. Is it possible to set something like this up? I know you can do custom maps, but would the units be possible to do?
RE: Feasibility of making a Warhammer 40k scenario?
I think your in the wrong forum. Just a guess....GP
IntelUltra7 16cores, 32gb ram, NvidiaGeForceRTX 2050
DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team
"Do everything you ask of those you command" Gen. George S. Patton
WiS Discord channel coming soon....
DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team
"Do everything you ask of those you command" Gen. George S. Patton
WiS Discord channel coming soon....
RE: Feasibility of making a Warhammer 40k scenario?
ORIGINAL: Lord_Vindicare
Im a big fan of WitE, and while playing the thought occurred to me how awesome it would be to have a campaign set around the Ork wars for Armageddon. Is it possible to set something like this up? I know you can do custom maps, but would the units be possible to do?
You would have to come up with the unit stats on your own. Not familiar with Warhammer but it looks to be fairly popular.
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
- Curtis Lemay
- Posts: 15086
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: Feasibility of making a Warhammer 40k scenario?
Didn't somebody do a Lord of the Rings scenario?
RE: Feasibility of making a Warhammer 40k scenario?
One of the big questions I think he’s asking is how hard is it to create new units from scratch. I’m brand new and have no idea but I’m sure plenty of people here do. I’m wondering that myself.
- Curtis Lemay
- Posts: 15086
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: Feasibility of making a Warhammer 40k scenario?
17.3.3 in the manual gives a unit creation example.ORIGINAL: Xenomorph
One of the big questions I think he’s asking is how hard is it to create new units from scratch. I’m brand new and have no idea but I’m sure plenty of people here do. I’m wondering that myself.
RE: Feasibility of making a Warhammer 40k scenario?
ORIGINAL: Lord_Vindicare
Im a big fan of WitE, and while playing the thought occurred to me how awesome it would be to have a campaign set around the Ork wars for Armageddon. Is it possible to set something like this up? I know you can do custom maps, but would the units be possible to do?
Yes, it's "possible".
Basically you're talking about having to create a whole new .eqp file. It's doable but difficult and time-consuming. I recommend designing all your equipments on a speadsheet first.
And once you've designed a new .eqp file, then you have to design the map along with everything else to create a complete scenario. Good luck.
Member since May 2000 (as VictorHauser)
RE: Feasibility of making a Warhammer 40k scenario?
ORIGINAL: Curtis Lemay
17.3.3 in the manual gives a unit creation example.ORIGINAL: Xenomorph
One of the big questions I think he’s asking is how hard is it to create new units from scratch. I’m brand new and have no idea but I’m sure plenty of people here do. I’m wondering that myself.
Ugg! U r right of course! Somebody’s thumb is RTFM. That’s a great thumb. I usu do try to peruse the manual first. Sorry bout that & thx for the patient answer!
RE: Feasibility of making a Warhammer 40k scenario?
ORIGINAL: Xenomorph
ORIGINAL: Curtis Lemay
17.3.3 in the manual gives a unit creation example.ORIGINAL: Xenomorph
One of the big questions I think he’s asking is how hard is it to create new units from scratch. I’m brand new and have no idea but I’m sure plenty of people here do. I’m wondering that myself.
Ugg! U r right of course! Somebody’s thumb is RTFM. That’s a great thumb. I usu do try to peruse the manual first. Sorry bout that & thx for the patient answer!
This is incorrect. I know Lord Vindicare used the word "units", but he wasn't mainly talking about units in the TOAW sense.
There are 7 races in W40k--Human, Chaos, Eldar, Tyranid, Tau, Necron, and Ork. And they all use some combination of "magic" and "high-tech" weapons. So, that means he's going to have to get into the .eqp database and make some serious modifications.
It's only after he's done all that work on creating a whole new .eqp file that he'll be able to create "units" (according to manual 17.3.3) in the TOAW sense.
Personally, I don't think TOAW is well suited (and probably not suited at all) to achieve what he wants.
Member since May 2000 (as VictorHauser)
- Curtis Lemay
- Posts: 15086
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: Feasibility of making a Warhammer 40k scenario?
His question was OT and had nothing to do with W40k (as I understood it). It was just a newbie question about creating units.ORIGINAL: VHauser
ORIGINAL: Xenomorph
ORIGINAL: Curtis Lemay
17.3.3 in the manual gives a unit creation example.
Ugg! U r right of course! Somebody’s thumb is RTFM. That’s a great thumb. I usu do try to peruse the manual first. Sorry bout that & thx for the patient answer!
This is incorrect. I know Lord Vindicare used the word "units", but he wasn't mainly talking about units in the TOAW sense.
There are 7 races in W40k--Human, Chaos, Eldar, Tyranid, Tau, Necron, and Ork. And they all use some combination of "magic" and "high-tech" weapons. So, that means he's going to have to get into the .eqp database and make some serious modifications.
It's only after he's done all that work on creating a whole new .eqp file that he'll be able to create "units" (according to manual 17.3.3) in the TOAW sense.
Personally, I don't think TOAW is well suited (and probably not suited at all) to achieve what he wants.
RE: Feasibility of making a Warhammer 40k scenario?
Curtis Lemay:
"His question was OT and had nothing to do with W40k (as I understood it). It was just a newbie question about creating units."
Wow. You never cease to amaze me. His thread title is: "Feasibility of making a Warhammer 40k scenario?"
In his first sentence: "...thought occurred to me how awesome it would be to have a campaign set around the Ork wars for Armageddon."
His second sentence: "Is it possible to set something like this up?"
So far his entire post is talking about setting up a W40k scenario/campaign. So far, you have completely misunderstood what he is asking.
Now his third sentence: "I know you can do custom maps, but would the units be possible to do?"
First he mentions 'custom' maps. Right there should give you a clue what he wants if you knew how to parse a sentence. When he asks, "...would the units be possible to do?", he is NOT asking how to create units. He is asking if it would be possible to create custom units for a W40k scenario/campaign.
Sigh.
"His question was OT and had nothing to do with W40k (as I understood it). It was just a newbie question about creating units."
Wow. You never cease to amaze me. His thread title is: "Feasibility of making a Warhammer 40k scenario?"
In his first sentence: "...thought occurred to me how awesome it would be to have a campaign set around the Ork wars for Armageddon."
His second sentence: "Is it possible to set something like this up?"
So far his entire post is talking about setting up a W40k scenario/campaign. So far, you have completely misunderstood what he is asking.
Now his third sentence: "I know you can do custom maps, but would the units be possible to do?"
First he mentions 'custom' maps. Right there should give you a clue what he wants if you knew how to parse a sentence. When he asks, "...would the units be possible to do?", he is NOT asking how to create units. He is asking if it would be possible to create custom units for a W40k scenario/campaign.
Sigh.
Member since May 2000 (as VictorHauser)
- Curtis Lemay
- Posts: 15086
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
RE: Feasibility of making a Warhammer 40k scenario?
That was "Lord_Vindicare. I was replying to Xenomorph.ORIGINAL: VHauser
Curtis Lemay:
"His question was OT and had nothing to do with W40k (as I understood it). It was just a newbie question about creating units."
Wow. You never cease to amaze me. His thread title is: "Feasibility of making a Warhammer 40k scenario?"
In his first sentence: "...thought occurred to me how awesome it would be to have a campaign set around the Ork wars for Armageddon."
His second sentence: "Is it possible to set something like this up?"
So far his entire post is talking about setting up a W40k scenario/campaign. So far, you have completely misunderstood what he is asking.
Now his third sentence: "I know you can do custom maps, but would the units be possible to do?"
First he mentions 'custom' maps. Right there should give you a clue what he wants if you knew how to parse a sentence. When he asks, "...would the units be possible to do?", he is NOT asking how to create units. He is asking if it would be possible to create custom units for a W40k scenario/campaign.
Sigh.
RE: Feasibility of making a Warhammer 40k scenario?
Well, blow me down! Looks like both Curtis and I are partially correct.
Xenomorph's first sentence missed Lord Vindicare's original intent. Lord Vindicare wasn't interested in 17.3.3. He was interested in the feasibility of inventing a W40k scenario from the bottom up.
Xenomorph's remaining sentences were about general TOAW unit-creation (17.3.3).
I responded (correctly) to Xenomorph's first sentence and Curtis responded (correctly) to Xenomorph's remaining sentences. All is well.
Xenomorph's first sentence missed Lord Vindicare's original intent. Lord Vindicare wasn't interested in 17.3.3. He was interested in the feasibility of inventing a W40k scenario from the bottom up.
Xenomorph's remaining sentences were about general TOAW unit-creation (17.3.3).
I responded (correctly) to Xenomorph's first sentence and Curtis responded (correctly) to Xenomorph's remaining sentences. All is well.
Member since May 2000 (as VictorHauser)



