Do you like the sounds in the game

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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mandreads
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Do you like the sounds in the game

Post by mandreads »

Hello!

Just out of curiosity. Do you have (some/all) sounds enabled in the game?
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Belisarius
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Post by Belisarius »

Yup. Can't live without the sounds. I hate the .50 cals. :mad: :D
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Voriax
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Post by Voriax »

All sounds. Though the background 'battlefield' sounds often vanish..then when I start from a save they are on for a while..then gone after a turn or two.

Voriax

ps. interesting option, that last one...you need a soundcard to make SPWAW work/install in the first place..I guess you could remove the card afterwards :)
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m10bob
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Post by m10bob »

The sounds are an absolute must!!!...A great improvement was made when Panzer Leo offered the great new sounds for the Panther and the Tiger's 88...(When they crack and bark,you KNOW you're in for some s**t!!!!...
Now if you were asking what sounds might be changed,well that's another topic,(but i'd go for the "ker-blam,ker-pow" of the high velocity guns being improved on the M10 and m36,Achilles,etc)..A tired old "bam" just does not make it with anything over 75mm,(imho).....
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Belisarius
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Post by Belisarius »

Originally posted by Voriax
All sounds. Though the background 'battlefield' sounds often vanish..then when I start from a save they are on for a while..then gone after a turn or two.

Voriax

ps. interesting option, that last one...you need a soundcard to make SPWAW work/install in the first place..I guess you could remove the card afterwards :)


Yeah, the background soundtrack cuts out every now and then. I don't think it ever lasts more than 1/2 turn or so. I suspect this is a legacy from the DOS conversion, but that's just me.

Too bad, hope the sounds in CL will make a better contribution. Hello multi-channel support. :)
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Jim1954
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Post by Jim1954 »

All sounds are a must (unless of course you are sneaking something pass the corporate entity and get tired of your co-workers funny looks. ) Ah...... the hazards of work.

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Hmmmmm...

Post by Hawk »

I like the sounds........they give me a "real" feel of the Game.
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Love the sounds,

Post by challenge »

it let's me know something is actually happening. Sometimes they cut out and I don't hear the weapons' fire, just see the results -- very disappointing when that tank gun doesn't go "boom" when you fire.

Some are weird, though. In the h2h Stalingrad campaign my Motorcycle squads sound just like foot soldiers as they move. I picture all these guys running half a kilometer in two minutes while pushing their bikes along.:p
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Gary Tatro
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I only like

Post by Gary Tatro »

the FX sounds, don't like the music or the background noise. Besides SPWAW is a RAM pig already.

The sound I hate the most though is the sound of a mine going off. HATE that sound.:D
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Jim1954
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Post by Jim1954 »

The sound I hate the most though is the sound of a mine going off. HATE that sound.

I'll second that!!!!!


:mad: :( :mad: :eek:
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acrosome
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Wives

Post by acrosome »

I think the sounds can be troubling at times. For instance when my wife hears them as she passes my office door she knows I'm not studying. Thus I often play with the sounds off, my monitor turned away from the door, and a stack of papers in front of me. :D
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Post by Goblin »

Sounds ON, soundtrack OFF. I hate the BONG sound that large bore guns, AT mines, and Panzerfaust make. It should be a cool sound, and it isn't.

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KG Erwin
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Favorite sounds & music from SPWaW

Post by KG Erwin »

Personally, I really like Derek Boain's main SPWaW theme, and some of the other music. As for weapon sounds, there's something about the FX for the BAR and the M1 Garand that instantly make me identify with the USMC of that era. The generic flamethrower is OK, but I found another one that I put in the SPWaW OOB mods sub-forum. Unfortunately, it doesn't work well in-game because it's something like a 2 MB file. The sound of a tank brewing up (the enemy's, not mine ) is pretty impressive, too.
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Post by Goblin »

I like the music too, but sometimes the repetition of the same music, over and over again, is just a bit much. The theme that plays at the end of a Campaign battle is freakin awesome though! Does anyone know its name?

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Post by Irinami »

I like the background music, but not the battlefield noise. Love the weapon sounds. Sadly, my computer is right in my living room, next to my girlfriend's, and she gets fed up with it fast. So I guess that's why I like all the noises...

Except the one Thompson sound that sounds like some kid is shaking a tin can with a couple rocks in it. :rolleyes: :(
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Les_the_Sarge_9_1
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Post by Les_the_Sarge_9_1 »

What a surprise everyone likes the sounds hehe.

I have even gone so far as to use Win amp and make a custom audio track that loops some of my favs just so I can get Win amp to play a seriously happening firefight "just cause its cool sounding".

Makes a great add on to playing board games hehe.
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Jim1954
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Post by Jim1954 »

One word for you, Irinami: HEADPHONES!

Keeps the domestic bliss in proper balance.

Just leave one ear open and you can even carry on a semi-intelligent conversation with your better half.

:D
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Gary Tatro
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Hey

Post by Gary Tatro »

Originally posted by Irinami
I like the background music, but not the battlefield noise. Love the weapon sounds. Sadly, my computer is right in my living room, next to my girlfriend's, and she gets fed up with it fast. So I guess that's why I like all the noises...

Ya ever hear of head phones, they are great for the non-SPWAW belivers. :D
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Post by Irinami »

Heheh, thanks for the advice... but I can't isolate her like that, even if I DO do the Panzer commander thing with phones on just one ear. She gives me this little pouty look and makes this coo... How can I resist?? :D :D :D
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tracer
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Post by tracer »

A quick way to restart the battleFX sounds is to open the 'preferences' screen and then exit out of it.
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