New Scen - Hawaiian Punch - WW II

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Whicker
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Joined: Tue Jun 19, 2018 9:54 pm

New Scen - Hawaiian Punch - WW II

Post by Whicker »

I made a somewhat full attempt at a fictional WW II scenario for the pacific. It is Red vs Blue around Hawaii with Red in control of Kauai and Blue has the big island, blue is to invade red. I say somewhat as it probably is more of a testbed to see what happens when a ton of units with poor aim go against each other. No idea what the scoring or victory conditions should be, very rough scoring is in place.

Mostly this is to see what this era is like in the game. I tried one a while back like the battle of Britain and it didn't work very well, this seems a lot better.

- no radars (or at least there should not be)
- all AC and ships have binoculars
- no night flying, any planes airborne at night will likely crash (AI should more or less respect this)

It is sort of interesting, have not played all the way thru as it is a little large - 3 days most likely. I should have made it smaller, but for that era I think you need a lot of units as they are mostly terrible at hitting anything.
It slows way down as soon as the shooting starts.

Feedback appreciated, first attempt at anything in the CWDB.

edit - 10-26-19 - error in weather change timing.
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Redmarkus5
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RE: New Scen - Hawaiian Punch - WW II

Post by Redmarkus5 »

Hi, I'm interested in WW2 scenarios or mods but land based radar was a key feature of WW2 operations, particularly the Battle of Britain/Blitz and the battles over Europe...
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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