Possible bug

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Jim D Burns
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Possible bug

Post by Jim D Burns »

Take a look at post #16 in my AAR, it describes everything in detail. This is a PBEM game, no idea how to get a save file to tech support.

https://www.matrixgames.com/forums/tm.asp?m=4708539

Jim
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Flaviusx
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RE: Possible bug

Post by Flaviusx »

I wish I'd seen this before doing my turn, lol. For whatever it is worth, nothing like this is showing up on my end.
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Jim D Burns
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RE: Possible bug

Post by Jim D Burns »

I've paused our game for now and will refrain from opening my turn until tech support can look at this. So our game has only advanced through my opponents turn since the bug appeared, hopefully tech support can go back and trouble shoot things.

Jim
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AlvaroSousa
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RE: Possible bug

Post by AlvaroSousa »

It is the production # thing right?

It shouldn't affect things. Next time you do a turn PM me or post this file here.
C:\Users\"your user name"\AppData\LocalLow\Kraken Studios\WarPlan\output_log.txt
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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Jim D Burns
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RE: Possible bug

Post by Jim D Burns »

It is the production # thing right?

Yep.

Haven't done a PBEM turn yet, but I did play a lot of single player last night as Germany. Hope that doesn't mess it up, here's the output log.

Do you want me to run a turn of the PBEM game or wait for you to look it over?

Jim

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AlvaroSousa
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RE: Possible bug

Post by AlvaroSousa »

Looks fine. This is just some formula error. Probably something weird I missed in replacements for minors. Thanks.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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Jim D Burns
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RE: Possible bug

Post by Jim D Burns »

Production looked ok for Yugoslavia until I split the two units. I think that is related somehow.

Jim
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AlvaroSousa
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RE: Possible bug

Post by AlvaroSousa »

Splitting units would not impact production. Only way is if the #s are wrong on the unit which so far splitting hasn't created errors. The formulas for reinforcing are tricky.

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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Jim D Burns
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RE: Possible bug

Post by Jim D Burns »

Another bug has popped up in our PBEM game and my opponent has confirmed it in single player mode as well. Subs set to raid mode will reset to fleet mode if you load a save game. Raid mode persists from turn to turn if you don't close a game, but as soon as you save and leave, all subs will be on fleet mode when the save gets loaded.

As our game shows this is devastating to Germany's subs as I've killed over 20 points so far and every kill was from a sub trying to intercept my moving fleet.

Jim
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RE: Possible bug

Post by ncc1701e »

ORIGINAL: Jim D Burns

Another bug has popped up in our PBEM game and my opponent has confirmed it in single player mode as well. Subs set to raid mode will reset to fleet mode if you load a save game. Raid mode persists from turn to turn if you don't close a game, but as soon as you save and leave, all subs will be on fleet mode when the save gets loaded.

As our game shows this is devastating to Germany's subs as I've killed over 20 points so far and every kill was from a sub trying to intercept my moving fleet.

Jim

This is known and this is solved in the next incoming patch I think. See here:
https://www.matrixgames.com/forums/tm.asp?m=4710360
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