The save I'm about to post shows an AI Sherman demonstrating odd behaviour. If the Sherman misses the StuG with its first shot (you may need to run the save a few times to produce a miss) it then reloads and doesn't fire again (It's 'HUNTING' according to GUI) unless 'woken-up' by, say, a shot from the StuG.
Obviously, in RL it would fire a second shot.
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