Top 10 hints please for new(ish) player

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strawb
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Top 10 hints please for new(ish) player

Post by strawb »

So not played WiR for years - too much PacWar seasickness instead - what should I being looking for when doing my first turn orders as Axis?

All views welcome or point me at previous similar strand to save your fingers!

Cheers
S
Sometimes, when you are a Bear of Very Little Brain, and you Think of Things,you find sometimes that a Thing which seemed very Thingish inside you is quite different when it gets out into the open and has other people looking at it. - Winnie the Pooh
davewolf
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Post by davewolf »

Welcome!

First of all:

Don't play Josan!

(Before you've been called 'expert' by at least 99 other players.)

;)
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

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Josans
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Post by Josans »

Oh, not at all. There are many players as Loki, Czerpack, K62, Rado, Crazyhorse007 or Davewolf that can show you many tips. Of course, I can send you some very good tips of the early german turns, but in a private message;) Every time is more difficult for me to achieve victories, so maybe is not time for me to show all my cards:p

Enjoy WiR. Lots of a fun secured and good friends to meet.:)

Best Regards,

Josan.

PS. There is one thing you can study to the end :the earlies german turns. The soviet can do nothing about a decidide german strategy. So if you have any doubt be VERY agressive as german player. Of course in the standard game. Possum´s scenarios are moe tough for german but still can works. All you must do is practise, practise and practise...
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K62_
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Post by K62_ »

Sooo... tip #3:

Don't play Davewolf! :D

But really, you can learn a lot from better players. It's more fun to see a new trick than to play somebody who just fumbles around. If you win you'll be very proud of yourself and if you lose you'll have a very good excuse for that :)

The way I learnt the game was that I played the tutorial, which works quite well like it says in the manual (only the scenario's name is Typhoon). Then I played the Typhoon scenario - you can play as German or as Soviet against the AI. It's short, small and you can learn the game mechanics.

The really big difference, though, is when you play your first PBEM. It's suddenly another game, much more interesting and challenging. But I guess you already know that from PacWar ;)
"Power always thinks it has a great soul and vast views beyond the comprehension of the weak" - John Adams
CRAZY_HORSE007
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Post by CRAZY_HORSE007 »

I repeat do not play Josan.

Some good hints for German first turn.

1. First of all, use your panzers to cutt off or reduce the supply line of a large number of Soviet units. Be carefull not to help Soviet unit in making them retreat, first cutt the supply them make the kill.

2. Create 2 panzer korp in the far South-Romania; mix them with some satellite panzer division and some weak panzer unit.

3. Set the replacemnt level from your Panzer HQ to 100.

4. Sent your aviation unit to the Hq's with panzer unit.

5. Good calculation of your supply level on the next turn, is the key of an agressive play.

6. Your panzer unit are unbeatable during the first month, so you can easely send them far away without any risks to cutt of supply level; but of course not all of them.

7. Thing to attack the airfield near Leningrad with some bombers of the North Hq.

8. Destroy the Western Hq

9. As fast as you run, as weak is the Soviet defence.

10. Have fun.

Marc ;)
Strategy without tactics is the slowest route to victory.
Tactics without strategy is the noise before defeat.

SUN TZU
DiRaC
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Post by DiRaC »

Originally posted by CRAZY_HORSE007
I repeat do not play Josan.


5. Good calculation of your supply level on the next turn, is the key of an agressive play.




Please be specific on NO.5~~~
;)
CRAZY_HORSE007
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Post by CRAZY_HORSE007 »

Originally posted by DiRaC
Please be specific on NO.5~~~
;)


If you launch your panzer 5 hexs away, be aware at the level the panzer will start the next turn. If you launch it to far, it is possible that the supply level will be 0 and that your panzer will be immobilized for one turn.

You better have to test it with a demo game where you play both sides, and focus only on the supply problem. In order to understand the supply routine.

Remenber that, starting 1/08/41 the supply level drop from 10 to 8 and starting 1/09/41 drop from 8 to 6.

Marc;)
Strategy without tactics is the slowest route to victory.
Tactics without strategy is the noise before defeat.

SUN TZU
czerpak
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Post by czerpak »

LOL
josan overestimates me here by far.
I can give you good tips how to quickly LOOSE against Josan, Crazy Horse, Lorenzo or any other player for that matter ;)

Seriously speaking strategy for germans in 1941 is VERY simple - dont give a **** about Red Army, just seize Leningrad, Moscow and Gorki and you are done with the job :D

and have FUN whatever happens

Maciej
Think first, fight afterwards, the soldier's art.
CRAZY_HORSE007
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Post by CRAZY_HORSE007 »

Originally posted by czerpak

and have FUN whatever happens

Maciej


You have perfectely right: Have fun:cool:
Strategy without tactics is the slowest route to victory.
Tactics without strategy is the noise before defeat.

SUN TZU
davewolf
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Post by davewolf »

Originally posted by Josan
Oh, not at all. There are many players as ... Davewolf that can show you many tips.

Huh? :eek:

How can you beat me that royally and then...?!

Of course, I can send you some very good tips of the early german turns, but in a private message;) Every time is more difficult for me to achieve victories, so maybe is not time for me to show all my cards

Grrr.

There's no hope left...

PS. There is one thing you can study to the end :the earlies german turns.
Seems I have to study your early turns. ;)
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

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davewolf
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Post by davewolf »

Originally posted by K62
Sooo... tip #3:

Don't play Davewolf!

Hey, you filthy traitor! I even haven't played you yet! ;)

What have I done wrong? I even can't win lately... :eek:
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

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davewolf
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Post by davewolf »

Well, some serious tips.

Let's start with basics.

Okay, okay, I know you're gonna kill me. But so what? Everyone has to die... ;)

Most important (since the invention of the flying carpet back then): air supremacy.

Call me a smart *** but I've watched people mostly ignoring that factor.

So...

- if you already have air superiority maintain it at (almost) all costs

Always smash large enemy airfields. Maybe there will be less interdiction missions than you'd like to do. But your ground troops will thank you during combat for the air support then.

- and try to gain superiority whenever possible.

It's all very well to say that but if you don't know how...

As the Russians reatreat your air force completely only during the first turns '41. Then try to strike with long range bombers at the panzers first. Pick the units which are more than 8 hexes far from any HQ. They have no air defense during pure air-to-ground combat! That both weakens the Panzerkorps and trains your bombers.
Keep your "air HQ's" off the German fighter range. They should be more or less secure then. And try to hit the Luftwaffe directly whenever they are weakened (due to wheather basically).
That way you may move closer to the front when the Luftwaffe's strength declines.

Makes lots of hex counting but victory is the only goal that matters in life isn't it? :D
Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men.

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K62_
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Post by K62_ »

Originally posted by davewolf
Hey, you filthy traitor! I even haven't played you yet! ;)


Well, as you can easily see I'm following my own tip ;)

But really, I was only putting together what you said (that he shouldn't play Josan because he's too good) with what Josan said (that you are also too good) and reached the logical conclusion. :cool:

And where is that would-be admiral of the Russian Navy (I think strawb was his name) that has provoked so much argument among the members of the WiR community? Rubbing his hands with joy and a devilish laughter on the PacWar forum, I suppose :rolleyes:
"Power always thinks it has a great soul and vast views beyond the comprehension of the weak" - John Adams
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