Port Supply?

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Toby42
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Port Supply?

Post by Toby42 »

Ok I give up! How do you get supply to a port that you have captured?
Tony
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AlvaroSousa
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RE: Port Supply?

Post by AlvaroSousa »

By doing nothing. It is all automated. Hover over the port and the information panel will show the port size and supply stockpile.
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Toby42
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RE: Port Supply?

Post by Toby42 »

ORIGINAL: Alvaro Sousa

By doing nothing. It is all automated. Hover over the port and the information panel will show the port size and supply stockpile.

That sounds easy enough!
Tony
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Toby42
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RE: Port Supply?

Post by Toby42 »

I found convoy routes delivering supplies. Is there a way to increase supplies being delivered?
Tony
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Toby42
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RE: Port Supply?

Post by Toby42 »

Playing allies in the 1943 scenario. I've held Syracuse from the first turn and it says port supply: 0 of 60? Palermo says 0 of 80? It is September 25, 1943..
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AlvaroSousa
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RE: Port Supply?

Post by AlvaroSousa »

That's not right send me the game plz.
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AlvaroSousa
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RE: Port Supply?

Post by AlvaroSousa »

Wait It says zero because you used it all.
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Designer Strategic Command
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AlvaroSousa
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RE: Port Supply?

Post by AlvaroSousa »

Means you used all 140 of it for the troops.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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Toby42
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RE: Port Supply?

Post by Toby42 »

ORIGINAL: Alvaro Sousa

Means you used all 140 of it for the troops.

So you build a stockpile by not using your forces? I guess that I still don't have a handle on ports, convoys and supply! I need to re-read the manual on that...
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RE: Port Supply?

Post by AlvaroSousa »

Each port provides port size X 20 stockpile each turn.

Each unit uses 1 stockpile per 1 health each turn
Each oil dependent unit uses, if I remember correctly, 20% more stockpile per health per oil use they have.

A large infantry would spend 30 stockpile total when at full strength of 30.
A division 10 stockpile

A damaged armor to say 20 strength of 30 that has a 2 oil use would spend (20 x 1) + (.2 x 2 x 20) = 20 + 8 = 28

If you see all the ports in your area at zero stockpile.... you went over the limit.

Distance also affects stockpile use. Farther you are more stockpule it requires.

manual page 63
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
Toby42
Posts: 1630
Joined: Sat Aug 09, 2003 11:34 pm
Location: Central Florida

RE: Port Supply?

Post by Toby42 »

ORIGINAL: Alvaro Sousa

Each port provides port size X 20 stockpile each turn.

Each unit uses 1 stockpile per 1 health each turn
Each oil dependent unit uses, if I remember correctly, 20% more stockpile per health per oil use they have.

A large infantry would spend 30 stockpile total when at full strength of 30.
A division 10 stockpile

A damaged armor to say 20 strength of 30 that has a 2 oil use would spend (20 x 1) + (.2 x 2 x 20) = 20 + 8 = 28

If you see all the ports in your area at zero stockpile.... you went over the limit.

Distance also affects stockpile use. Farther you are more stockpule it requires.

manual page 63

So it uses that much whether it moves/attacks or not?
Tony
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