question
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question
is it possible to mount a missle rack or cannon or something outside of a titans normal slots in WS?
P.S. i've been ot and about with 5 projects for school (stupid english teacher is tryin to kill my gpa) and ive forgotten most all the litle tid bits about ws ^^'
P.S. i've been ot and about with 5 projects for school (stupid english teacher is tryin to kill my gpa) and ive forgotten most all the litle tid bits about ws ^^'
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
- tarendelcymir
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- tarendelcymir
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Originally posted by whitefirefox
rats ive so wanted to make a mad cat or a bushwacker or something![]()
ah well guess i gotta do it the hard way back to MW4: Mercenaries![]()
Well, since you can't really see the changes you make in a Titan's design, you could effectively make a duplicate of a Mad Cat just by putting missile racks in the LT and RT. In fact, I think I did that at some point, converted a bunch of BT mechs in to Titans to see how they compared.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
- tarendelcymir
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Originally posted by ekohippi
Er PPCs rock in Mechwarrior/commander.....I've heard that plasma gun is the ppc for ToS, but it's not even nearly as good than it is in MW/C, so creating good 'mechs is not possible.
Timber Wolf, the one with racks and ppcs, is the king.
The conversions I made did quite well, actually. The only problem I occasionally ran into, was that the assaults of BT are sometimes undergunned for the assaults in ToS because of the maximum tonnage difference. Even so, they worked pretty well.
I definitely don't agree that the PG isn't as good as the PPC. Considering the differences between ToS and BT, I'd say they're pretty well comparable.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
The difference resides mainly in armor, not weapons. Titans usually have roughly double the armor of comparable 'Mechs. Titans also have more systems to choose from, but apart from that everything else is pretty much the same (if you divide a Titan's tonnage by 2). So Titans are just more durable than 'Mechs, and not less powerful - it takes a lot more PG shots to down a Titan than PPC shots to down a comparable 'Mech.
BTW, in canon BT the Timber Wolf Prime has twin ERLLs and LRM20s, and the D variant twin ERPPCs and quadruple SSRM6s.
The database has a few BT (almost) direct conversions, namely the Marauder and the Pillager. I had converted the WidowMaker (Natasha's Dire Wolf) too, but it was too similar to a number of existing designs (I still have it somewhere in my HD).
BTW, in canon BT the Timber Wolf Prime has twin ERLLs and LRM20s, and the D variant twin ERPPCs and quadruple SSRM6s.
The database has a few BT (almost) direct conversions, namely the Marauder and the Pillager. I had converted the WidowMaker (Natasha's Dire Wolf) too, but it was too similar to a number of existing designs (I still have it somewhere in my HD).
Iceman
- tarendelcymir
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Originally posted by Thorgrim
The difference resides mainly in armor, not weapons. Titans usually have roughly double the armor of comparable 'Mechs. Titans also have more systems to choose from, but apart from that everything else is pretty much the same (if you divide a Titan's tonnage by 2). So Titans are just more durable than 'Mechs, and not less powerful - it takes a lot more PG shots to down a Titan than PPC shots to down a comparable 'Mech.
BTW, in canon BT the Timber Wolf Prime has twin ERLLs and LRM20s, and the D variant twin ERPPCs and quadruple SSRM6s.
The database has a few BT (almost) direct conversions, namely the Marauder and the Pillager. I had converted the WidowMaker (Natasha's Dire Wolf) too, but it was too similar to a number of existing designs (I still have it somewhere in my HD).
I wish I did still have all of my conversions. There must have been 50+ of them. Oh well, that's what I get for being gone for so long and getting a new computer in between.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
I'm not saying PG is not a good weapon, I just said that PPCs are more effective, but they are in BT so....
I know very well the differences between the two, I stated only that making good conversions ends up with inferior ones than the models in BT that's all. Er PPCs are the king weapons in BT. 3 or 4 of them and alpha on any mech...boom. One shot, a few secs of cooling and next target...killed the fun of MW3 for me... game was too easy once I got a few PPCs...
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But hey! That got some comments, the boards were alive for a moment again! It wasn't complete waste. It's so **** quiet nowdays...
I know very well the differences between the two, I stated only that making good conversions ends up with inferior ones than the models in BT that's all. Er PPCs are the king weapons in BT. 3 or 4 of them and alpha on any mech...boom. One shot, a few secs of cooling and next target...killed the fun of MW3 for me... game was too easy once I got a few PPCs...
------------
But hey! That got some comments, the boards were alive for a moment again! It wasn't complete waste. It's so **** quiet nowdays...
- Warlord -
- tarendelcymir
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Originally posted by ekohippi
But hey! That got some comments, the boards were alive for a moment again! It wasn't complete waste. It's so **** quiet nowdays...
Good point, there.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
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if no one else will say it let me: mech commander is a wimps game...........being the guy behidn the desk telling troops where to go and being the troops are 2 entirely different things
down in the trenchs your orst nightmare is ANYTHING with more than 1 ppc or normal/heavy guass those things will rip holes in your mech faster than anything else
then theres the fact that if your hit by one in the torso your torso will go flying in the opposite irection and its almost always right before you fire your weaponry
then theres that little nagging fact about heat created by a plasma slug (and yes thats what a ppc fires a plasma slug) makes your heat sinks (regs) want to self destruct (which they do sometimes actually)
ill tell ya i HATE the commanders on my missions.......they always try to get me killed.......fortunately im the guy in the heavier if not heaviest mech ^^
also a mad cat's missle racks are above and behind the left and rigth torso as there own entirely seperate weapon mounts
P.S. in ToS a head shot is EASY compared to getting a headshot in mechwarrior so hetz don't even think about head hunting me in a mech ill blast your legs out from under you faster than you can fire a twin burst of LRM 20 slavos (salvos?)
EDIT: oh and ekohippi try MW4: Merc you won't have such an easy time killing stuff using 4 ppcs........let alone being able to mount more than 3 on anything but an Awesome
the problem with ppcs is that in MW4: Mercs is that i can just slap on some reflective armor and watch your ppc shots reboudn right off me or i could use reactive armor and watch your gauss slugs get pretty much nullified
ToS doesn't have that exactly but it does have shields and DCS which is jsut as good (if not better because you can only use either reflective or reactive at any given time not both)
EDIT 2: the Timber Wolf is replaced by a newer version called the Artic Wolf so i have no idea what a timber wolf looks like or what it mounts or anything
down in the trenchs your orst nightmare is ANYTHING with more than 1 ppc or normal/heavy guass those things will rip holes in your mech faster than anything else
then theres the fact that if your hit by one in the torso your torso will go flying in the opposite irection and its almost always right before you fire your weaponry
then theres that little nagging fact about heat created by a plasma slug (and yes thats what a ppc fires a plasma slug) makes your heat sinks (regs) want to self destruct (which they do sometimes actually)
ill tell ya i HATE the commanders on my missions.......they always try to get me killed.......fortunately im the guy in the heavier if not heaviest mech ^^
also a mad cat's missle racks are above and behind the left and rigth torso as there own entirely seperate weapon mounts
P.S. in ToS a head shot is EASY compared to getting a headshot in mechwarrior so hetz don't even think about head hunting me in a mech ill blast your legs out from under you faster than you can fire a twin burst of LRM 20 slavos (salvos?)
EDIT: oh and ekohippi try MW4: Merc you won't have such an easy time killing stuff using 4 ppcs........let alone being able to mount more than 3 on anything but an Awesome
the problem with ppcs is that in MW4: Mercs is that i can just slap on some reflective armor and watch your ppc shots reboudn right off me or i could use reactive armor and watch your gauss slugs get pretty much nullified
ToS doesn't have that exactly but it does have shields and DCS which is jsut as good (if not better because you can only use either reflective or reactive at any given time not both)
EDIT 2: the Timber Wolf is replaced by a newer version called the Artic Wolf so i have no idea what a timber wolf looks like or what it mounts or anything
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
Originally posted by whitefirefox
P.S. in ToS a head shot is EASY compared to getting a headshot in mechwarrior so hetz don't even think about head hunting me in a mech ill blast your legs out from under you faster than you can fire a twin burst of LRM 20 slavos (salvos?)
Head shots in WS are harder. Both initial limit and range penalties are harder. Range was -1%/hex for energy, -2%/hex for cannons in TOS, will be -2%/-3% in WS.
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thats not what i mean
in MW4: your target to hit is usually about 2 or 3 meters big and your usually at least 200-500 meters away from the target and moving like theres no towmorrow so you just try to hit the target with as much as you can as fast as you can while getting knocked around by the targets own weaponry
hell its RARE that even the targetting for the computers can get within 10 meters of the head zone without using a long tom cannon (its makes an AC20 look like an AC-50 with a blast radius of about 100 meters)
except for a few mechs getting an actuall head shot is ludicrusly hard unless your point blank with nothing but missles and LBX-AC10+ cannons (an lbx cannon has a shotgun effect)
but hey thats just the view from a pilot of a mech thats right in the thick of it most of the time and i just know someone is gonna say well thats mechwarrior not ToS:WS but believe me you do only have about 1/2 a second to make a combat decision while moving and getting shot at by moving targets
then theres the terrain factors with it usually rising and falling and trees and rocks being all over to place not to mention buildings and jumpjets affecting how your accuracy is under fire
put simply getting a headshot in mechcommander or ToS is simple and easy because your not the one actually doing it :p
EDIT: but hey what do yo uguys care? your just the commanders (ya **** panzies come down and fight me one on one!) of a full squad of huge titans of steel not mechs (but i can still take ya! me and my Nova Cat will run circles around you and blast away at your armor!)
in MW4: your target to hit is usually about 2 or 3 meters big and your usually at least 200-500 meters away from the target and moving like theres no towmorrow so you just try to hit the target with as much as you can as fast as you can while getting knocked around by the targets own weaponry
hell its RARE that even the targetting for the computers can get within 10 meters of the head zone without using a long tom cannon (its makes an AC20 look like an AC-50 with a blast radius of about 100 meters)
except for a few mechs getting an actuall head shot is ludicrusly hard unless your point blank with nothing but missles and LBX-AC10+ cannons (an lbx cannon has a shotgun effect)
but hey thats just the view from a pilot of a mech thats right in the thick of it most of the time and i just know someone is gonna say well thats mechwarrior not ToS:WS but believe me you do only have about 1/2 a second to make a combat decision while moving and getting shot at by moving targets
then theres the terrain factors with it usually rising and falling and trees and rocks being all over to place not to mention buildings and jumpjets affecting how your accuracy is under fire
put simply getting a headshot in mechcommander or ToS is simple and easy because your not the one actually doing it :p
EDIT: but hey what do yo uguys care? your just the commanders (ya **** panzies come down and fight me one on one!) of a full squad of huge titans of steel not mechs (but i can still take ya! me and my Nova Cat will run circles around you and blast away at your armor!)
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
- tarendelcymir
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So basically, you're describing the difference between a strategy game and a simulation. You can't really compare the two, because it's an entirely different style of game, requiring basically completely seperate methods. It's fine to like one style better than the other, but you can't effectively make comparisons between them.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
Originally posted by ekohippi
I know very well the differences between the two, I stated only that making good conversions ends up with inferior ones than the models in BT that's all. Er PPCs are the king weapons in BT. 3 or 4 of them and alpha on any mech...boom. One shot, a few secs of cooling and next target...killed the fun of MW3 for me... game was too easy once I got a few PPCs...
Hmm, I don't think you see the point. They're not inferior. You can't compare because armor is very superior in ToS. If you know the differences, how can you say PGs are inferior?!
And ERPPCs are *not* the king weapons in BT. Ever heard of Gauss Rifles? Way superior, some people would say. Headhunter weapon. Very nasty. ERPPCs? Bah, their heat alone makes that dream of yours of alphastriking with 3 or 4 of them every few secs just that, a dream.
Besides, the good ERPPC is the Clan version. The IS version sucks badly. Don't tell me the PG is also inferior to that one IYO.
BTW, you can actually dodge a PPC in MW, and you can't dodge a PG in ToS :p
Iceman
Originally posted by whitefirefox
if no one else will say it let me: mech commander is a wimps game...........being the guy behidn the desk telling troops where to go and being the troops are 2 entirely different things
Then I guess you'll hate WS...
ill tell ya i HATE the commanders on my missions.......they always try to get me killed.......fortunately im the guy in the heavier if not heaviest mech ^^
Can't say that I blame them...
also a mad cat's missle racks are above and behind the left and rigth torso as there own entirely seperate weapon mounts
EDIT 2: the Timber Wolf is replaced by a newer version called the Artic Wolf so i have no idea what a timber wolf looks like or what it mounts or anything
Hmm, this is a rather intriguing comment(s). If you have no idea what a Timber Wolf (Mad Cat is the Inner Sphere's name for the Timber Wolf) looks like, how do you know how the mounts look like? Go find a Timber Wolf pic and then come back and we'll talk.
Just curious, you never played the board game, have you? For you, BT is probably just MW4, huh?
And the Artic Wolf has *absolutely nothing* to do with the Timber Wolf, besides the Wolf part.
Iceman
- tarendelcymir
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I'll have to agree with Iceman, there. In the BT boardgame, which is, of course, the original incarnation of it, the setup of a Mech is basically indistinguishable from that of ToS. Even on a Timber Wolf/Madcat, which is an OmniMech, the weapons pods are still part of the structure of the torso of the mech.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
Originally posted by whitefirefox
thats not what i mean
in MW4: your target to hit is usually about 2 or 3 meters big and your usually at least 200-500 meters away from the target and moving like theres no towmorrow so you just try to hit the target with as much as you can as fast as you can while getting knocked around by the targets own weaponry
Is that using or not using the zoom reticle to confortable aiming at the desired bodypart with greater accuracy?
hell its RARE that even the targetting for the computers can get within 10 meters of the head zone without using a long tom cannon (its makes an AC20 look like an AC-50 with a blast radius of about 100 meters)
The Long Tom's damage is 20/10...
put simply getting a headshot in mechcommander or ToS is simple and easy because your not the one actually doing it :p
Who is then?
EDIT: but hey what do yo uguys care? your just the commanders (ya **** panzies come down and fight me one on one!) of a full squad of huge titans of steel not mechs (but i can still take ya! me and my Nova Cat will run circles around you and blast away at your armor!)
[/B]
You mean the 70 ton, 4/6 movement 'Mech? At less than 70kph top speed, I don't think you'll be running too many circles around anything... a Timber Wolf is faster than that.
Not that I care, but you should probably educate yourself a little more in things BT, instead of relying on your MW4 experience alone.
Iceman