How many VPs per Victory Objective?

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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Chocolino
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How many VPs per Victory Objective?

Post by Chocolino »

The VP Objectives seem to be made not equal. I haven't paid much attention to this at the beginning but this is what I found out for Germany:

- German home VPO are worth 2VP per turn (perhaps that is true for each home VPO)
- Capitals of conquered minors are 1VP / turn.

- but what are the VPs for conquered major Powers? Looks like 1 VP for a regular city and 2 VP for the capital? There is nothing in the rules that I could find.

(BTW - the 3 incorrectly displayed VPOs on the map are still on the wrong location in V3.1. I know - agree - this is not high priority for a fix)
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AlvaroSousa
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RE: How many VPs per Victory Objective?

Post by AlvaroSousa »

Nope each is worth one. I just checked the code.

the VP locations are calculated via script so if you are playing an older game with v31 it will not show correctly.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
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Chocolino
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RE: How many VPs per Victory Objective?

Post by Chocolino »

If you start a 1939 scenario as Axis and just press "end turn" Germany will start turn 2 with 15 VP in V3.1 (used to be 10VPs in V2.1). Germany owns 5 VPOs. So each must be worth more than 1 VP per turn.

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AlvaroSousa
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RE: How many VPs per Victory Objective?

Post by AlvaroSousa »

I see the problem. FIXED and thanks. Next update will have this fix
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
Chocolino
Posts: 2095
Joined: Sat Feb 14, 2009 2:32 pm

RE: How many VPs per Victory Objective?

Post by Chocolino »

Perfect - Thanks!
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