Axis OP
Moderator: AlvaroSousa
- battlevonwar
- Posts: 1233
- Joined: Thu Dec 22, 2011 3:17 am
Axis OP
This is an early observation I know, my Axis vs two different matches in PBEM seem unbeatable. You see the key is that those Panzer/Mechs have no real counter. There aren't enough city or rough terrain hexes to halt them up. They will just sort lawnmower The USSR. I feel comfortable in taking Moscow/Leningrad from just about any PBEM player with Axis by Winter sets in '41. I can average 12-15 Tank/Mech Korps and with Air Power well cities and strong points won't hold long enough!
USSR lacks a strong delaying unit. Rifle Corps don't work... The other stuff they don't have enough of so it will get encircled and then destroyed. I feel maybe there is players that have some META strategy to defend the Soviets?
Match your observations to mine please?
USSR lacks a strong delaying unit. Rifle Corps don't work... The other stuff they don't have enough of so it will get encircled and then destroyed. I feel maybe there is players that have some META strategy to defend the Soviets?
Match your observations to mine please?
RE: Axis OP
URSS disbands corps at the moment and churns out mechs and armour.
I feel the Axis hopeless instead. Once I am done with ongoing games I can try play Allies vs you!
I feel the Axis hopeless instead. Once I am done with ongoing games I can try play Allies vs you!
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RE: Axis OP
I agree with you build mix. That is what I come to in my most recent game. I was going to try a counter to see what max Lend Lease could do to help the Soviets when I ran across the bug that limits LL to the Soviet merchant fleet. In my hotseat game I had a similar force disposition. Took Moscow as winter set in and then ripped a big whole in April 42. That when I noticed the allies had wasted a 1000 PP trying to prop the soviets (lend lease sent but not received). I was waiting for a patch to see if I can counter it.ORIGINAL: battlevonwar
This is an early observation I know, my Axis vs two different matches in PBEM seem unbeatable. You see the key is that those Panzer/Mechs have no real counter. There aren't enough city or rough terrain hexes to halt them up. They will just sort lawnmower The USSR. I feel comfortable in taking Moscow/Leningrad from just about any PBEM player with Axis by Winter sets in '41. I can average 12-15 Tank/Mech Korps and with Air Power well cities and strong points won't hold long enough!
USSR lacks a strong delaying unit. Rifle Corps don't work... The other stuff they don't have enough of so it will get encircled and then destroyed. I feel maybe there is players that have some META strategy to defend the Soviets?
Match your observations to mine please?
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RE: Axis OP
I agree that if you are fighting with an Rifle Corp you are wasting good PP. I disband most of them over the winter to build up Mech force. To be arriving as Barbarossa begins. They still cannot stand up to the German armor but take a few hits before retreating. My thought is an equal mix of Cav/MTN/MECH for prewar builds. Each has a virtue: Cav is cheap and fast/ MTN troops are good for cities and rough terrain / Mech have density and will be create later in the war.ORIGINAL: Cohen_slith
URSS disbands corps at the moment and churns out mechs and armour.
I feel the Axis hopeless instead. Once I am done with ongoing games I can try play Allies vs you!
- AlvaroSousa
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RE: Axis OP
I'll tell you my approach. I form delay lines for the Axis as the Soviets in good territory forcing them to use the maximum operation points to advance exhausting themselves by the winter while I build up a winter attack force. I start disbanding corps when I have enough to reform a line segment with armies.
I have to think about the positions you want to defend and which you want to delay looking at how well that hex can hold off an attacker. Try to balance weaker units in rugged hexes and stronger ones in river lines that are not rugged.
I can't beat myself in a 1941 Barbarossa in 1941. Usually the line is close to historical with me as the Axis having to slowdown and replenish.
Hope that helps.
I have to think about the positions you want to defend and which you want to delay looking at how well that hex can hold off an attacker. Try to balance weaker units in rugged hexes and stronger ones in river lines that are not rugged.
I can't beat myself in a 1941 Barbarossa in 1941. Usually the line is close to historical with me as the Axis having to slowdown and replenish.
Hope that helps.
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- WarPlan
- WarPlan Pacific
Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
RE: Axis OP
This is the flipside of all these threads claiming the game is hopeless for the Axis.
There is far too much rushing to judgment going on here about game balance.
There is far too much rushing to judgment going on here about game balance.
WitE Alpha Tester
RE: Axis OP
different players do different tactics saying one side is OP may well be to early in this game.

You have enemies? Good. That means you've stood up for something, sometime in your life
- battlevonwar
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- Joined: Thu Dec 22, 2011 3:17 am
RE: Axis OP
I would be curious to see if mechs and armour can do the job. Soviets need enough time to get the full Allied pressure on...
Let me know when you get time Cohen.
Let me know when you get time Cohen.
ORIGINAL: Cohen_slith
URSS disbands corps at the moment and churns out mechs and armour.
I feel the Axis hopeless instead. Once I am done with ongoing games I can try play Allies vs you!
- battlevonwar
- Posts: 1233
- Joined: Thu Dec 22, 2011 3:17 am
RE: Axis OP
Flaviusx, in fairness to the design I know there is varying skill levels too. Personally I like to try something vs the AI 10-15 times before trying that vs a Human. While most people will try it once or twice as a human and give up and call it quits. Will have to experiment with Allied defense or see it done well.
ORIGINAL: Flaviusx
This is the flipside of all these threads claiming the game is hopeless for the Axis.
There is far too much rushing to judgment going on here about game balance.
RE: Axis OP
I played Barovnonwar as the Allies. I conceded in July '41 (the Germans attacked Russia in May) because the Axis were just too overpowered. We were playing version 1.04 with no patches, so I don't know if the beta patches would make a difference.
It was the first time I played, so I clearly made some mistakes. But it seemed to me that like other Strategic Command-type games, the Axis gobble up everything in the early game (seizing French North Africa doesn't hasten U.S. entry?). It also didn't seem to me that the Germans encountered supply difficulties as they moved deeper into Russia.
Michael
It was the first time I played, so I clearly made some mistakes. But it seemed to me that like other Strategic Command-type games, the Axis gobble up everything in the early game (seizing French North Africa doesn't hasten U.S. entry?). It also didn't seem to me that the Germans encountered supply difficulties as they moved deeper into Russia.
Michael
- battlevonwar
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RE: Axis OP
DicedT,
No value in Vichy N.Africa I was just not interested in attacking Egypt as it's a supply nightmare. It has 1 Strat.Resource ignore it. You never raided Norwegian Ore(that is valuable). At least with the Western Allies. Libyan Supply raiding doesn't really matter...
As Axis I used all Tanks/Mechs/Bombers(actually couldn't use my bombers on you moving too fast to) a ton of infantry and a ton of Trucks... Regularly ran out of supply and the Air Power in our game couldn't keep up. I would be in the Urals by the time Winter hit. Not your fault, those infantry were fodder. Another player I'm up against used Mechs and Tanks mixed in and I'm at precisely the same point and he is going to push the Moscow situation for Winter. I think I have it. . . Of course I started 2 months late and I didn't know what I knew when we played.
Think the Allies require 'a lot of knowledge about the game' to be played properly. I am not sure if they're up to the task in the East.
No value in Vichy N.Africa I was just not interested in attacking Egypt as it's a supply nightmare. It has 1 Strat.Resource ignore it. You never raided Norwegian Ore(that is valuable). At least with the Western Allies. Libyan Supply raiding doesn't really matter...
As Axis I used all Tanks/Mechs/Bombers(actually couldn't use my bombers on you moving too fast to) a ton of infantry and a ton of Trucks... Regularly ran out of supply and the Air Power in our game couldn't keep up. I would be in the Urals by the time Winter hit. Not your fault, those infantry were fodder. Another player I'm up against used Mechs and Tanks mixed in and I'm at precisely the same point and he is going to push the Moscow situation for Winter. I think I have it. . . Of course I started 2 months late and I didn't know what I knew when we played.
Think the Allies require 'a lot of knowledge about the game' to be played properly. I am not sure if they're up to the task in the East.
ORIGINAL: DicedT
I played Barovnonwar as the Allies. I conceded in July '41 (the Germans attacked Russia in May) because the Axis were just too overpowered. We were playing version 1.04 with no patches, so I don't know if the beta patches would make a difference.
It was the first time I played, so I clearly made some mistakes. But it seemed to me that like other Strategic Command-type games, the Axis gobble up everything in the early game (seizing French North Africa doesn't hasten U.S. entry?). It also didn't seem to me that the Germans encountered supply difficulties as they moved deeper into Russia.
Michael
RE: Axis OP
How do you gentlemen who play Axis deal with Oil? I always seem to be short and my armor and mech become ineffective? Is there a fine balance between armor and infantry? A ratio or rule of thumb perhaps?
- battlevonwar
- Posts: 1233
- Joined: Thu Dec 22, 2011 3:17 am
RE: Axis OP
In the game above I was at about 65% near Moscow/Leningrad/Donetz Basin. In my mirror game I am at the same place. Oil probably would never be a challenge I don't think... Oil would probably be an issue in '42-43 if there was a second front?
P.S. Use your rails a lot more... For every oil unit you have. Do not invade countries that yield little or no return... Oil should be 100% by Barbarossa without exception!
(like to keep the builds secret till I put 'em up against someone who can stop them)
P.S. Use your rails a lot more... For every oil unit you have. Do not invade countries that yield little or no return... Oil should be 100% by Barbarossa without exception!
(like to keep the builds secret till I put 'em up against someone who can stop them)
ORIGINAL: ago1000
How do you gentlemen who play Axis deal with Oil? I always seem to be short and my armor and mech become ineffective? Is there a fine balance between armor and infantry? A ratio or rule of thumb perhaps?
RE: Axis OP
Thanks Battlevonwar. I'm playing the AI (@seasoned & optimal settings) and waited for Russia to attack me. They are quite strong at the moment. I decided to try Operation Sealion and capture England first. Looking back, not a good idea unless Russia is subdued first. Live and learn.


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- battlevonwar
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RE: Axis OP
ago1000,
looking at the logistics you have built a good deal of units and playing the AI you are zeroing out your oil cause you're doing a lot at once. Holding what you got will probably run into '45 and a VP win? I am pretty sure... Just use your units for defense
looking at the logistics you have built a good deal of units and playing the AI you are zeroing out your oil cause you're doing a lot at once. Holding what you got will probably run into '45 and a VP win? I am pretty sure... Just use your units for defense
RE: Axis OP
also remember you get 5 extra oil every year via synthetic plants. hold your line since you wont break the russians now most likely. limited attacks, youll probably get a vp win.
- MagicMissile
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RE: Axis OP
Balance discussions are always difficult I think. Especially in the beginning of the lifecycle of a new game. There are bugs and balance patches which affect balance. Then you have to account for player skills and the amount of time you put into the game. If you are of equal skill but put in less time into the game you will probably do worse. Me for example tend to play fast which means occasionally I do something too hasty or forget to do something.
Secondly you have to think about the winning conditions. The axis can still win without conquering the whole map. My opinion is that a game between 2 equal players the Axis should not be able to win by painting the whole map gray. I very much doubt it could have happened in real life (of course can be discussed to the end of days) so it shouldn´t happen very often in the game.
I think we have too few AARs too really know what the balance look like. For me personally I want to see a HvH game between 2 players who say they think they are kind of equal in skill and where Russia survives a 1941 Barbarossa and then takes Berlin or at least get close to Berlin until I do I will think (rightly or wrongly) that either Germany are too strong or maybe more likely Russia are too weak.
/MM
Secondly you have to think about the winning conditions. The axis can still win without conquering the whole map. My opinion is that a game between 2 equal players the Axis should not be able to win by painting the whole map gray. I very much doubt it could have happened in real life (of course can be discussed to the end of days) so it shouldn´t happen very often in the game.
I think we have too few AARs too really know what the balance look like. For me personally I want to see a HvH game between 2 players who say they think they are kind of equal in skill and where Russia survives a 1941 Barbarossa and then takes Berlin or at least get close to Berlin until I do I will think (rightly or wrongly) that either Germany are too strong or maybe more likely Russia are too weak.
/MM
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RE: Axis OP
ORIGINAL: ago1000
How do you gentlemen who play Axis deal with Oil? I always seem to be short and my armor and mech become ineffective? Is there a fine balance between armor and infantry? A ratio or rule of thumb perhaps?
My most recent iteration with the Axis was to buy a lot of Mech and Armor with German and no additional bombers (I will buy fighters for Reich defense). I bought a few addition bombers with available Italian logistics. I calculated that I was getting much bigger bang for my oil buck investing in Armor rather than bombers. It seem to work well. I was finally able to get historical results with the Axis.
Once Barbarossa starts I am careful about not moving oil dependent units unnecessarily. My armor is either resting or in the attack. I do not move them willy-nilly to save 2 OP for the next turn.
RE: Axis OP
thats a good way to play the axis, i have never tried no extra bombers though, they are multipurpose for me though, since they can assist in Italy in guarding against invasion.