When playing the tutorial scenario "Motozintla Incursion", I only saw enemy helicopters, no ground troops, even though they were supposed to invade over the border. Thinking I must have somehow just missed the enemy, I played the scenario again, changing the use of my assets. I still didn't see any enemy ground forces.
So I loaded the scenario in the editor to see what was happening.
The issue: Enemy ground forces do not take the (probably) intended route straight for their mission area across the mountains and the border. Instead they pathfind a wide circle around the entire mountain range (in an extreme "flanking" maneuver) and never end up in the AO within the scenario time limit.
I assume this must have to do with the changes in pathfinding calculations in CMO.
See the attached picture for the route the enemy takes to reach their mission area.
Cheers!



