beta v1.00.05 is out.

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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AlvaroSousa
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beta v1.00.05 is out.

Post by AlvaroSousa »

Hoping this will be the official patch version this week.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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tigercub
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RE: beta v1.00.05 is out.

Post by tigercub »

Alvaro so man power has been fixed now?

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tigercub
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RE: beta v1.00.05 is out.

Post by tigercub »

seen thanks
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AlvaroSousa
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RE: beta v1.00.05 is out.

Post by AlvaroSousa »

Manpower is fixed it was double dipping. If you all verify it would be great.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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tigercub
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RE: beta v1.00.05 is out.

Post by tigercub »

yes is fine now! on our tests.

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ncc1701e
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RE: beta v1.00.05 is out.

Post by ncc1701e »

Ship it!
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Rosseau
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RE: beta v1.00.05 is out.

Post by Rosseau »

Is anyone else getting junk characters when opening any scenario in the editor?
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ago1000
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RE: beta v1.00.05 is out.

Post by ago1000 »

Only when I loaded a mod (graphics) in the scenario folder. When I removed all the mods from the scenario folder the editor cleared up. Give it a try
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PanzerMike
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RE: beta v1.00.05 is out.

Post by PanzerMike »

I known that my mod is unusable in the Editor. Why, I do not know. Bit no biggie, just remove the mod. The game will fall back on the stock graphics and all is well.
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ago1000
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RE: beta v1.00.05 is out.

Post by ago1000 »

@PanzerMike - Great Mod by the way. Use it all the time. Gave you props on my youtube channel.
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AlvaroSousa
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RE: beta v1.00.05 is out.

Post by AlvaroSousa »

What is the issue? Is it with Panzer Mike's mod? I'll take a look.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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PanzerMike
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RE: beta v1.00.05 is out.

Post by PanzerMike »

ORIGINAL: ago1000

@PanzerMike - Great Mod by the way. Use it all the time. Gave you props on my youtube channel.
Thanks!
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AlvaroSousa
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RE: beta v1.00.05 is out.

Post by AlvaroSousa »

I loaded up Mike's mod in the editor no junk characters.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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PanzerMike
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RE: beta v1.00.05 is out.

Post by PanzerMike »

Ow, I will try that tomorrow. I played around in the Editor a while back and had to remove my mod: the graphics were all messed up. Which I found weird, since they displayed just fine in the actual game.
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AlvaroSousa
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RE: beta v1.00.05 is out.

Post by AlvaroSousa »

I just did the mod not the graphics.

Dont change the size of the image from the original.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Rosseau
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RE: beta v1.00.05 is out.

Post by Rosseau »

I'm enjoying a game right now, so won't be using the editor.

However, if I want to edit a campaign, what vanilla files do I need to replace Mike's mod file(s) with. I'm thinking just units.png but that alone did not help. Thanks!
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PanzerMike
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RE: beta v1.00.05 is out.

Post by PanzerMike »

Ok, I found the culprit (at least in my case).

Look at this:
Image

The Graphics in the editor are a mess. This is the result of copy/pasting my mod into the campaign map.

By proces of elimination I found out what png file causes it. It was movepath.png.

If you leave that one out all is well:
Image

This is what campaign map looks like:
Image

Why movepath.png screws everything up I don't know, but I don't think you need it in the editor anyway.
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AlvaroSousa
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RE: beta v1.00.05 is out.

Post by AlvaroSousa »

This type of error says that someone put the wrong size image replacing the movepath.

It should be 1530x76 pixels

The horizontal width for each tile should be 90 pixels
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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PanzerMike
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Joined: Sun Apr 30, 2006 8:40 am

RE: beta v1.00.05 is out.

Post by PanzerMike »

That someone would be me, probably....
I will check movepath.png if something is wrong with it when I get home.
Rosseau
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RE: beta v1.00.05 is out.

Post by Rosseau »

Thanks for looking into this for us. I hope we don't have to lose those cool HQ figures that are "out of the box" so to speak.

Such a good mod, I was planning on doing the editing in a vanilla installation and then add the mod to play!

I will checkout removing the movepath file if it doesn't affect things.
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