Backstory
So, you might be asking, why would agree to a game where you feel your opponent has been deceptive? Well the fact of the matter is I’ve wanted to get a second game going for a while and playing Cheesesteak (hereafter VAC for convenience) is entertaining as hell and challenging, not to mention I have some pride to recover, see below. The game we’re playing against Yamaguchi is enjoyable, but it’s kind of becoming a stalemate and we’re only in May of ‘42. In fairness, I probably would have agreed even with full knowledge of BTS, I’m just annoyed by the sneakiness, as if I wouldn’t do my homework by reading up on BTS. At the end of the day I’m still the Allies and there are some really nice things in this mod for them. I’ll just have to beat him the old fashioned way rather than waiting for him to crash his economy.
The Tale of the Tape
This is also a bit of a unique situation in that this will be the sixth time we’ve squared off in WITP:AE. We’re also quite good friends in real life, having known each other for 15+ years...my girlfriend and his wife are close friends, we play on several soccer teams together, etc. etc. PsyOps over dinner and drinks will be a thing in this game, although my plan is to steer clear of that as much as possible, I think it hurt me in our last game, I’m a poor liar and all my friends know this.
VAC has developed an extremely aggressive, nearly chaotic playstyle. However, make no mistake, he knows what he’s doing, I jokingly refer to him as the ‘AAR Librarian’ because he’s read a good amount of them; he knows what’s possible for most situations, what the optimal TF combos are, etc. I’m closer to the middle of the spectrum in terms of aggression v. caution. Here is a summary of our previous games, as our knowledge of each other’s tactics, strategic thinking and preferences will definitely influence this game.
Game 1 (c. 2010): Fins (J) v. VAC (A) Scen 2
VAC doesn’t really know what he’s doing at this point in his WITP career while I’ve been playing against the AI a bit and am generally more inclined towards strategy games. US CVs are sunk early and often. VAC learns his lessons and we decide to start a new game.
Game 2 (c. 2011): Fins (J) v. VAC (A) Scen 2
This game is much more competitive and goes well into 1942. The decisive moment occurs deep in the South Pacific as I capture the Cook and Austral Islands to essentially blockade Australia and New Zealand. I made it appear I was using some CVL/CVE for raiding enemy shipping, US CVs took the bait, IJN BBs came in at full speed and did heavy damage, KB showed up the next day and finished the job. Bulk of US CVs sunk, Aus/NZ cut off. Game over.
Game 3 (c. 2012): Fins (J) v. VAC (A) Scen 2
VAC took some time after the thrashing above (there was something about a girlfriend and maybe law school?) so I had begun another pair of PBEMs. Riding high after my previous successes (I was also thrashing my Allied opponent in the PBEM I was playing as Japan) I devised some overly complex strategy that was basically analogous to Operation Market-Garden on a grand scale. Meanwhile, VAC had apparently been studiously reading AARs on the forums and learned quite a bit. I had encountered several setbacks during the early stages which had multiple CVs in the yard for repairs. However, in slavish devotion to “the timetable” I sent off my Noumea invasion in March of ’42 with only 3 CVs for cover. I maintain I had some bad luck, but it might also be that my old tactics weren’t so effective against wise opposition. Anyway, end result was that the IJN was effectively neutered early in 1942 and that was the end of that game.
Game 4 (2014-2015) VAC (J) v. Fins (A) RA 3.0
After his comfortable win in Game 3 VAC was ready to take on the challenge of Japan, especially with the fun extras in the RA mod (as you can see from the date and version this was an early iteration). By this time I had learned the value/post-game fun of maintaining an AAR, although mine was really more of a journal, so I have some good info from this game. Frankly, reading it a few years later is painful. Absolute comedy of errors.
Check out these lowlights:
1. Allowed VAC to execute a textbook Mersing gambit and take Singapore quickly
2. Got Lexington caught in port at Sydney by the KB in late December of ’41
3. Allowed Christmas I. to fall to a sneak attack by an SNLF landed from surface raiders
4. Lost Saratoga trying to do something about it
5. Spent PPs trying to evac 4th Marines from PI, got it sunk
6. Lost Midway and Canton I. early in January of ‘42
7. Lost all 4 old RN BBs trying to stop an invasion of Burma
8. Lost the Hornet two days after she even got on the map to raiding IJN CVLs
9. By early April of ’42 I was down 3 USN CVs, 6 RN BBs and 2 USN BBs.
10. Lost Ceylon in July of ‘42
The main story of this game though was how effectively VAC was able to raid my reinforcement convoys, illustrative quote:
“4/6 - The CVs operating in EastPac cleand up 4 DD escorts from various TFs yesterday. I've now lost a whopping 27 DDs. That's probably bad. I have two extremely high value convoys in the area that I probably should have sent back to Hawaii a week ago, but it's too late for that now. They are hugging the map edge and hopefully you won't come that far. I have less valuable tanker convoy running about 100 nm to the west, if they get hit I'll probably have the two high value convoys go off map to Panama. Little gamey, but then again so is a map edge. Sidenote: I never thought I'd reach a point where the SE corner of the map came into play...wow.”
Aaaaand two days later VAC sank the bulk of both convoys plus a third carrying I Aus Corps troops in the IO.
So long story short, VAC beat the hell out of me to an absurd degree in this game – VP ratio was probably around 3.6:1 by mid-July of ’42, so Auto Vic was a serious possibility. But, as you might guess from raiding and capturing bases all over the map, he was putting a huge strain on the economy, and with all the aggressive moves he was making he did not clean up the DEI and PI very quickly. In July of ’42 he realized he had basically run the economy into the ground and, combined with some increasing real life obligations, it was time to call the game.
Game 5 (2019) Fins (J) v. VAC (A) RA 8.1
After a multi-year hiatus from the game (marriage, home ownership? pfft stupid distractions) the time finally came to do battle once more. My long term PBEM ending (found the first email from it while I was researching this, it started 2/7/12 and ran over 6 six years real time, into April of ’45 in game time) had given me some time off to recharge. We actually had been playing Hearts of Iron with another friend and realized it was just frustratingly oversimplified compared to WITP:AE, so another game began.
I’m somewhat at a loss for the right words to describe this game. The best I’m coming up with is ‘bloodletting’ because the combat was fast and furious. Frankly, it’s the kind of game I think the readers of this forum would have really enjoyed following. VAC defended aggressively on all fronts, early game surface warfare throughout the DEI was the norm. For my part, I decided the only way to expand at the rate I wanted was to split up the KB, so I was operating three carrier battle groups - high risk, high reward. The key battles were:
1. The scourges of the early game – the PoW and Boise – ran into a CV TF and sank CVL Shoho and severely damaged the BB Haruna in the DEI, but the planes flying that day hammered them. Boise sank but PoW somehow survived taking tons of ordinance. This was the topic of many discussions.
2. My Port Moresby invasion was turned away by some sacrificial ANZAC CLs
3. The main event was a Ceylon invasion, which kicked off on 2/23. There was a lot of heavy fighting in the skies and on the seas around Ceylon, with heavy losses in both directions. The worst part for me was losing CV Kaga while trying to provide close cover to an amphibious TF. I did get 2-3 RN BBs as consolation.
And then on March 16, 1942, VAC, apparently in some sort of drunken bout of paranoia changed his game password. And forgot it. And still can’t remember it. I win by default I guess? Overall this game wasn’t going great for me. With all the losses AV was not a realistic possibility. I probably would have gotten Ceylon wrapped up in a few weeks, but with the state my forces were in the planned push into SoPac (oh yeah, probably should have mentioned that this Ceylon deal was supposed to be an elaborate diversion) was likely either off or not going to be done with the benefit of the landing bonus. Ships sunk list accompanies this post. In addition both sides had shot down well over 500 aircraft, with over 2,700 total destroyed after exactly 100 turns.
Overall I guess I can claim to be 4-1 against VAC, but the reality is I have not really beaten him in nine years. Hopefully in this game we change that.
