Icons do not match

Stop here if you are eager to try in advance new patches!
Post Reply
User avatar
rjh1971
Posts: 5140
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

Icons do not match

Post by rjh1971 »

Hi Alvaro

I upgraded 1.00.05 to 1.00.05b and I noticed the icons do not match the names in the support production screen.



Image
Attachments
Icons.jpg
Icons.jpg (168.67 KiB) Viewed 714 times
Image
GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI
User avatar
AlvaroSousa
Posts: 12127
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Icons do not match

Post by AlvaroSousa »

My bad will be fixed. I thought I refixed but apparentyly I unfixed
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
Franciscus
Posts: 841
Joined: Wed Dec 22, 2010 4:29 pm
Location: Portugal

RE: Icons do not match

Post by Franciscus »

Fixed on 105c
Former AJE team member
User avatar
AlvaroSousa
Posts: 12127
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Icons do not match

Post by AlvaroSousa »

My bad I was messing with the image and shifted something I shouldnt have
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
rjh1971
Posts: 5140
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: Icons do not match

Post by rjh1971 »

ORIGINAL: Franciscus

Fixed on 105c
Great!
Image
GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI
User avatar
PanzerMike
Posts: 1218
Joined: Sun Apr 30, 2006 8:40 am

RE: Icons do not match

Post by PanzerMike »

Any chance the UI can be modded? I see stuff that is apparently hard coded.

The more a game can be modded the better as far as I am concerned. Helps with the longevity. I really wish for example I had a little more freedom for the counters. Any chance that could receive some love?
User avatar
AlvaroSousa
Posts: 12127
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Icons do not match

Post by AlvaroSousa »

The UI no I am not making moddable. There are well over 200 elements for that.

I wish this was as simple as changing images in a directory. I sincerely do. But Unity engine doesn't allow for that like in SC3. I have to manually code for importing images. It's a pain.

Originally I got Unity for cross platform. But apparently everything is moving in that direction. Otherwise I would have used Visual Studio which would allow it.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
PanzerMike
Posts: 1218
Joined: Sun Apr 30, 2006 8:40 am

RE: Icons do not match

Post by PanzerMike »

Ok the UI is out. But just the counters then? Pretty please. Less constraints would be nice.
User avatar
AlvaroSousa
Posts: 12127
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Icons do not match

Post by AlvaroSousa »

You have everything you need. I am not sure what you would like?

The text provides the #s and the size of the unit. It could be possible for me to set a size ZERO to remove the unit size text.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
PanzerMike
Posts: 1218
Joined: Sun Apr 30, 2006 8:40 am

RE: Icons do not match

Post by PanzerMike »

I was thinking along the lines of:

- choice of font and size for the #s and unit size text
- optional white outline of the #s and unit size txt
- unit size text optional
- position of the #s and unit size to be determined by the modder (say I want to create larger counters and I want the unit size position to be higher up than it is now or the #s lower, this way there is more room for pretty pictures) by providing an offset number (+ or - number of pixels up/down) or even relative coordinates within the 90px tile
- moddable icons for priority (the green cross), support mission, low supply, etc (with all due respect, they are not very pretty IMHO) and/or make them optional
- position of icons for priority (the green cross), support mission, low supply, etc determined by the modder by providing an offset number (+ or - number of pixels) or relative coordinates within the 90px tile

I want it all! A man can dream right [:)]
User avatar
AlvaroSousa
Posts: 12127
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Icons do not match

Post by AlvaroSousa »

No offense taken. My icons are way more functional than pretty.

I'll see what I can make accessible but don't hope for much.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
PanzerMike
Posts: 1218
Joined: Sun Apr 30, 2006 8:40 am

RE: Icons do not match

Post by PanzerMike »

ORIGINAL: Alvaro Sousa

No offense taken. My icons are way more functional than pretty.

I'll see what I can make accessible but don't hope for much.
I will take what I can get. My latest experiment, just for fun:
Image
User avatar
AlvaroSousa
Posts: 12127
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Icons do not match

Post by AlvaroSousa »

Wow that is really amazing.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
PanzerMike
Posts: 1218
Joined: Sun Apr 30, 2006 8:40 am

RE: Icons do not match

Post by PanzerMike »

Give us the tools and we will get the job done [:)]


User avatar
PanzerMike
Posts: 1218
Joined: Sun Apr 30, 2006 8:40 am

RE: Icons do not match

Post by PanzerMike »

To be released very soon:
Image

As you can see, the hard coded XXX gets in the way too easily. The blue triangle for support missions as well. That is the sort of thing I would like to have control over. Also notice the counter is bigger than the vanilla ones, so the strength numbers could easily be moved down. But by now you know what I mean. Fingers crossed.
User avatar
Franciscus
Posts: 841
Joined: Wed Dec 22, 2010 4:29 pm
Location: Portugal

RE: Icons do not match

Post by Franciscus »

Looks very good, PanzerMike !
Former AJE team member
Post Reply

Return to “WarPlan Open Beta Versions”