masterclass please

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jesperpehrson
Posts: 848
Joined: Sat Jul 29, 2006 4:48 pm

masterclass please

Post by jesperpehrson »

Heya,
in a game where I am getting thoroughly trashed there something that I have a hard time to wrap my head around is how my opponent slices through my defences while I never have even a half-decent counterattack, and I am not talking about Panzers that I know are overpowered.

I am putting my units in good defensive terrain (mountains, forts), in good supply and with good HQs but still they die instantly. I have upgraded them as soon as I could.
Any tips on how to hold a position?

I am also surprised that I never get anything better than 0:3 or 0:2 against units that moved into a hex that was just vacated.
What am I missing?
PBEMgames played
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
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Zerradio
Posts: 26
Joined: Mon Aug 06, 2007 9:15 pm
Location: Canada

RE: masterclass please

Post by Zerradio »

I would enroll in that class!

Having watched a couple of YouTube games it all seems so easy.
What would be very cool would be to show what makes it so easy (for some)?
David
"Seize every opportunity!"
Scotty123
Posts: 61
Joined: Wed Sep 06, 2017 5:04 pm

RE: masterclass please

Post by Scotty123 »

LOL I would sure like to see that as well but I think comes from in depth study of the gude and attention to the game. There is so much more to the game that what is on the surface.
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jesperpehrson
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Joined: Sat Jul 29, 2006 4:48 pm

RE: masterclass please

Post by jesperpehrson »

ORIGINAL: Scotty123

LOL I would sure like to see that as well but I think comes from in depth study of the gude and attention to the game. There is so much more to the game that what is on the surface.

I agree but I do not understand how it works after the initial things like supply, HQ-support and such. When I am on the other side it does not work out like that for me, barring Panzers that are just bonkers. I am talking INF on INF combat which cuts through my heavily fortified or entrenched lines with ease. When I try the same thing it is 0:3 odds.
PBEMgames played
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
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Christolos
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Location: Montreal, Canada

RE: masterclass please

Post by Christolos »

Relative HQ ratings, morale and readiness, and key HQ attachments make all the difference and should be something that is checked and compared before making any attacks or plans for attacks. Be aware too of the level of entrenchments you are dealing with too, and how to lower them. Supply is also key as well.

C
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-
Sugar
Posts: 940
Joined: Thu Mar 16, 2017 11:42 am

RE: masterclass please

Post by Sugar »

Any tips on how to hold a position?
No, I guess your expectation is simply too high; there's no such thing as "defence" in WW2, the best you can achieve is a delay and to force your opponent to operate high costs.
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jesperpehrson
Posts: 848
Joined: Sat Jul 29, 2006 4:48 pm

RE: masterclass please

Post by jesperpehrson »

ORIGINAL: Sugar
Any tips on how to hold a position?
No, I guess your expectation is simply too high; there's no such thing as "defence" in WW2, the best you can achieve is a delay and to force your opponent to operate high costs.

I think that this is simply not true, there were positions that were very expensive to capture due to their entrenchment- and fortificationlevels. What boggles my mind is that my opponent manages to make those attacks with no losses and my units fall down and die.
PBEMgames played
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
amandkm
Posts: 306
Joined: Mon Jan 23, 2012 2:03 pm

RE: masterclass please

Post by amandkm »

Morale can be a huge impact. If your opponent is taking objective cities, sinking your ships, etc. they can create a huge, if temporary bump in morale, while reducing yours. Then, if they defeat you in battle, presto, more points for them, and the cycle continues. The game is a delicate balance- some areas are obviously crucial to defend as well as possible, but nothing is sacred, yet everything is connected at some level.
HamburgerMeat
Posts: 385
Joined: Sat Jul 22, 2017 6:11 pm

RE: masterclass please

Post by HamburgerMeat »

Going along the lines of what amandkm, sugar, and christolos have said:

1) until sometime in 1942, axis takes what axis wants. The best you can do is make the axis pay a heavier cost. If you can't lower german supply to 5 or under, you probably can't counterattack effectively due to the differences in technology, morale/readiness, and unit/HQ experience.

2) there is no single factor that leads to such discrepancies, it is a combination of factors. The biggest mistakes I see from allied players are simply reinforcing a weak army instead of shift-click swapping positions with another unit. That army might be in a great position with great supply, but if he's already at extremely low morale he's going to take heavy losses, especially when the axis have a technology advantage.

3) until the USSR and China get infantry weapons 2 and until the US enters the war, the allies are playing for time. Your goal is to hold as many national morale objectives and MPP generators as possible. If you lose too much too early, then that might be game over. The only ways to really counterattack (outside of naval combat) are either when either:

A. The USSR has armored warfare and a substantial amount of tanks

Or

B: the axis units are in low supply. They might be in low supply due to aggressive positioning, or you might force low supply by using strategic bombers and battleships to attack towns and ports
HamburgerMeat
Posts: 385
Joined: Sat Jul 22, 2017 6:11 pm

RE: masterclass please

Post by HamburgerMeat »

Playing allies is way harder than axis, and there is little room for error (something that will be alleviated next patch).

Let me know if you want to play against my allies to see a demonstration. I also posted an Allied guide buried somewhere in these forums. Although it was made during the double research chit era of 1.03, the same basics apply.

Found it! Ignore where it tells you to double research infantry weps/tanks/anything else that you can only single chit research:

https://www.matrixgames.com/forums/tm.asp?m=4658837

If people are still having problems after the next patch, I will update it and maybe make a youtube video or something
stormbringer3
Posts: 1047
Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

RE: masterclass please

Post by stormbringer3 »

How much of your Allies strategy applies to War in Europe?
Thanks.
HamburgerMeat
Posts: 385
Joined: Sat Jul 22, 2017 6:11 pm

RE: masterclass please

Post by HamburgerMeat »

Haven't played WiE for a long time, so I have no idea. Is the Mediterranean still where the game is usually decided?
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jesperpehrson
Posts: 848
Joined: Sat Jul 29, 2006 4:48 pm

RE: masterclass please

Post by jesperpehrson »

Thanks for the advice everyone.
I might take you up on the offer HamburgerMeat, but I want to hone my skills some more before getting trashed again :-)
PBEMgames played
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
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