Search Box
0-5% (1), 1-15%, 2-25%. 3-37%, 4-48%, 5-60%, 6-78%, 7-85%, 8-90%, 9-95% (2)
-each distance to target = -1
10 – 2 = 8 so 90% chance from search box
Modifiers
- Raider mode = 0 (invasion so not applicable, not on raider mode, so 0)
-Enemy fleet being on or near your friendly controlled hexes reduces the effective distance based on how many friendly controlled hexes they are next to or on. (not applicable-no friendly hexes)
-Naval group current ID level(0-3): 0 just moved into area - low - says on screen
-20 air strength intercepting-+1 for each 3 air strength = +6 (now chance is 96%)
-+1 for each Naval groups in fleet = +6 (now chance 102%)
At 102%, patrolling air interception will occur for sure, therefore 1 hit will be assigned to invading fleet.
Target Profile 1 - 16
BB: 1 2 3 4 (25% chance) 6 / 6 strength
CA: 5 6 (12.5% chance) 5 / 5 strength
DD 1: 7 (6.25% chance) 5/5 strength
DD 2: 8 (6.25% chance) 5/5 strength
Transport 1: 9 10 11 12 (25% chance) 30/30 strength
Transport 2: 13 14 15 16 (25% chance) 30/30 strength
Scenario 1: random number 15 occurs – 1 hit sinks transport 2. Interception/Combat complete.
Scenario 2: random number 3 occurs – 1 hit on BB grp,
Critical hit roll (30%) 1-3 yes, 4- 10 no, roll is a 3, critical hit, 2 x 1 hit is to be applied to BB grp = 2 hits
2nd Critical roll (10%) 1 yes, 2 – 10 no, roll is a 1, 2nd critical hit occurs, 2 x 2 hits = 4 strength hits.
Combat ends.
The BB group is reduced to 2/6 strength. Interception/Combat complete.
Question 1: Is this correct?
Question 2: Does a ship's targeting profile change if it sustains damage?






