Command Modern Operations v1.01 update - Build 1134.2

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dimitris
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Command Modern Operations v1.01 update - Build 1134.2

Post by Dimitris »

Download: https://drive.google.com/open?id=1_tHpy ... WV-HuX_SyL

To apply: Unzip to the installation folder, overwriting as necessary.

This is a public beta release. Standard disclaimers apply.

Release Notes (changes from B1134.1)
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* REVERSED the fix for the "airgroup with custom speed/alt loses cohesion when in 'Engaged Offensive' status" as it was causing a number of issues (e.g.: https://www.matrixgames.com/forums/tm.asp?m=4767703 ). We'll find a better way to resolve the original problem.

* The map tiles download code no longer attempts to download tiles beyond the max zoom value. This makes the overall download process more efficient (no invalid calls) and faster.

We are getting close to distributing an official update. If you are still struggling with a showstopper issue after this update please let us know. Also if you are still facing startup hang/freeze issues with this build please notify us on the tech support forum. Thanks!
magi
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Joined: Sat Feb 01, 2014 1:06 am

RE: Command Modern Operations v1.01 update - Build 1134.2

Post by magi »

ok... thank you sir.... but i may wait....
exsonic01
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Location: Somewhere deep in appalachian valley in PA

RE: Command Modern Operations v1.01 update - Build 1134.2

Post by exsonic01 »

Thanks, do steam users also need to download and manually install? Or wait until auto update from steam?
Eggstor
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RE: Command Modern Operations v1.01 update - Build 1134.2

Post by Eggstor »

The devs are currently not using the beta feature of Steam, so you'll need to unzip this (with 7Zip or something that can handle .7z files) into your Steam install folder to use this build.
DWReese
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RE: Command Modern Operations v1.01 update - Build 1134.2

Post by DWReese »

Dimitris,

I just want to say thank you. I will let others figure out why I am saying that, but you know what I am referring to. No spoilers. I don't know a lot about it as of yet, but you are the best! It looks great!

It's Christmas all over again.

Doug

PS...You made it so I will be up until Monday. No sleep at all. UNBELIEVABLE.
FTBSS
Posts: 211
Joined: Mon Aug 25, 2014 12:17 am

RE: Command Modern Operations v1.01 update - Build 1134.2

Post by FTBSS »

I can't get this to open, I get a error message land-cover maps not found aborting
pclaurent
Posts: 53
Joined: Fri May 17, 2019 5:29 pm

RE: Command Modern Operations v1.01 update - Build 1134.2

Post by pclaurent »

Thanks for the updates, but personnally I stop playing CMO until the basic functions are all implemented (I think in particular of the scenario attachments - see case 0013588)
exsonic01
Posts: 1133
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Location: Somewhere deep in appalachian valley in PA

RE: Command Modern Operations v1.01 update - Build 1134.2

Post by exsonic01 »

ORIGINAL: Eggstor
The devs are currently not using the beta feature of Steam, so you'll need to unzip this (with 7Zip or something that can handle .7z files) into your Steam install folder to use this build.
Thanks, I copy and pasted to steam folder, but my version is still the old one. 11218... What should I need to do?
laro
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Joined: Sun Nov 24, 2019 10:09 am

RE: Command Modern Operations v1.01 update - Build 1134.2

Post by laro »

Does it say that in the launcher or in main game screen. My launcher still says 1121.8 but in the main game screen it says 1134.2 This is normal for these type of updates.
exsonic01
Posts: 1133
Joined: Tue Jul 26, 2016 6:45 pm
Location: Somewhere deep in appalachian valley in PA

RE: Command Modern Operations v1.01 update - Build 1134.2

Post by exsonic01 »

ORIGINAL: laro
Does it say that in the launcher or in main game screen. My launcher still says 1121.8 but in the main game screen it says 1134.2 This is normal for these type of updates.
Thanks, it worked.
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