Artillery?

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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superhans
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Joined: Fri Jan 11, 2019 5:12 am

Artillery?

Post by superhans »

How does it work? I can only see a small section in Ch15 about it needing to be within 2 hexes. does anyone have a better link or advice? Can i call in RT strikes alone before troop attack etc etc. It seems very abstracted.
Thanks
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loki100
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RE: Artillery?

Post by loki100 »

There are two types in the game, off map support units and the few German artillery brigades.

Off map units should be allocated to the corps HQs, they will then be assigned to combat involving the units of that corps where they will inflict a lot of damage on the enemy. The German on map units need to be manually assigned to an attack -are only really useful if you are attacking and that is not something the Germans often do
cfulbright
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RE: Artillery?

Post by cfulbright »

I believe they need to be within five hexes, not two. Am I wrong on this?

Cary
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Joel Billings
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RE: Artillery?

Post by Joel Billings »

The on map units can attack as if they are adjacent from 2 hexes away (a bombardment attack if attacking by themselves). Support units can be called into a battle from a HQ within 5 hexes.
All understanding comes after the fact.
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superhans
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Joined: Fri Jan 11, 2019 5:12 am

RE: Artillery?

Post by superhans »

And this is done automatically if your counter is within 5 hexes (off map -5 hex and on map -2)....It just happens yes, no specific commands apart the german units mentioned
Many thanks.
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