Leaders dying so frequently? Bug or ?

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

Moderator: AlvaroSousa

User avatar
abulbulian
Posts: 1105
Joined: Thu Mar 31, 2005 5:42 pm

Leaders dying so frequently? Bug or ?

Post by abulbulian »

Ok, WTF. It's not even Dec 41 and half of my Soviet leaders are killed in action. Before somebody even thinks it, NONE of my Soviet HQs were attacked directly. They just supported the defense of other used fighting units. So why are my leaders dying off like flies? It's basically ruined the game. I suggest that you have this an option. I'm not sure what the % is used in the algorithm to kill leaders, but it bugged or just so wrong. If HQs are directly attacked or worse destroyed/surrender, then sure it makes sense for chance the leader is killed or captured. But to have that many Soviet leaders dead when not one of these things occurs is just wrong. I'll admit, I kind of pissed off here. Please understand the game was an investment of my time. Also, I have see notifications of enemy leaders getting killed, but don't seem to remember ever seeing notifications in the main start turn window or combat log details of my leaders demise. That might be a legit bug or it's possible I missed it many times?

Either way please make this a game option. PLEASE!
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
User avatar
abulbulian
Posts: 1105
Joined: Thu Mar 31, 2005 5:42 pm

RE: Leaders dying so frequently? Bug or ?

Post by abulbulian »

FYI I'm playing 1.00.061.
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
User avatar
AlvaroSousa
Posts: 11989
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Leaders dying so frequently? Bug or ?

Post by AlvaroSousa »

Well let's start with how many leaders were killed so far in your game. In my game which is in 1943 both sides I have had 1 leader killed.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
abulbulian
Posts: 1105
Joined: Thu Mar 31, 2005 5:42 pm

RE: Leaders dying so frequently? Bug or ?

Post by abulbulian »

ORIGINAL: Alvaro Sousa

Well let's start with how many leaders were killed so far in your game. In my game which is in 1943 both sides I have had 1 leader killed.

Sure, 4. I don't think you understand my main point. If you are going to make changes to the game with new features that could have a great impact on play balance. You might want to 'vet' them out as optional until enough data has been recorded to know how the feature is going to work in practice.
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
User avatar
abulbulian
Posts: 1105
Joined: Thu Mar 31, 2005 5:42 pm

RE: Leaders dying so frequently? Bug or ?

Post by abulbulian »

The other point is that there should be a very (almost none) chance for HQ leaders to die when their HQ is not directly involved in combat. Now your turn to give me a number. How many high level generals (above div) on the east front 41-45 were killed (not just injured) when there HQ was not directly (front lines) involved in combat?
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
MorningDew
Posts: 1144
Joined: Wed Sep 20, 2006 12:24 pm
Location: Greenville, SC

RE: Leaders dying so frequently? Bug or ?

Post by MorningDew »

Leaders have been able to be killed that I know of. What makes you think this was a change (which perhaps it is...I am not in the know) v bad luck?
User avatar
abulbulian
Posts: 1105
Joined: Thu Mar 31, 2005 5:42 pm

RE: Leaders dying so frequently? Bug or ?

Post by abulbulian »

ORIGINAL: AndrewKurtz

Leaders have been able to be killed that I know of. What makes you think this was a change (which perhaps it is...I am not in the know) v bad luck?

I don't want to play a game that can hinge on bad luck for something that is already unhistorical.
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
User avatar
abulbulian
Posts: 1105
Joined: Thu Mar 31, 2005 5:42 pm

RE: Leaders dying so frequently? Bug or ?

Post by abulbulian »

I appreciate all the hard work Alvaro has put into the game. His consistent commitment to bug fixes and cool features is very rare. I also want Warplan to evolve and become better. Just would like leaders dying to be optional. I know the friends in my circle want to see this too.
- Beta Tester WitE and ATG
- Alpha/Beta Tester WitW and WitE2

"Invincibility lies in the defence; the possibility of victory in the attack." - Sun Tzu
MorningDew
Posts: 1144
Joined: Wed Sep 20, 2006 12:24 pm
Location: Greenville, SC

RE: Leaders dying so frequently? Bug or ?

Post by MorningDew »

ORIGINAL: abulbulian

ORIGINAL: AndrewKurtz

Leaders have been able to be killed that I know of. What makes you think this was a change (which perhaps it is...I am not in the know) v bad luck?

I don't want to play a game that can hinge on bad luck for something that is already unhistorical.

That wasn't my question.

You accused the dev of making changes with new features ("I don't think you understand my main point. If you are going to make changes to the game with new features that could have a great impact on play balance..."). All I did was ask why you thought this was a change as opposed to bad luck. Again, I am not saying it wasn't a change (it might have been a change for all I know), but I am curious why you think it was.

(Also, I get wanting to be optional BTW)
User avatar
AlvaroSousa
Posts: 11989
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Leaders dying so frequently? Bug or ?

Post by AlvaroSousa »

You got really unlucky but all generals gain experience. The worse they are the better they improve. Their impact on combat isn't game breaking either. It's a slight modifier.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
sillyflower
Posts: 3509
Joined: Wed Aug 04, 2010 4:39 pm
Location: Back in Blighty

RE: Leaders dying so frequently? Bug or ?

Post by sillyflower »

I don't know off hand how many generals died in WWII but I've just finished 'Nemesis' by Max Hastings (an excellent history of the war vs Japan in '44 -45)and he gave the numbers of Nationalist generals killed in the war vs Japan, which started in '37 of course, as 1.200 and 10 communist generals.
web exchange

Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?
User avatar
sillyflower
Posts: 3509
Joined: Wed Aug 04, 2010 4:39 pm
Location: Back in Blighty

RE: Leaders dying so frequently? Bug or ?

Post by sillyflower »

Max Hastings gives the German totals in his book 'Armageddon': another excellent read.


"In the Whole of the first world war,sixty-three German Generals died on active service,while 103 died of other causes. In the Second world war twenty-two Generals were executed by Hitler. Another 963 died or were posted missing on active service. An astonishing 110 killed themselves."

In WP terms, numbers of leaders 'killed' should be seen as leaders who died for any reason or captured. Obviously, not all generals are 'leaders' but if you say only 2% are leaders, that's still the equivalent of 22 leaders per game without taking any account of any generals /leaders who had to retire on grounds of ill health and there were probably quite a few of those
web exchange

Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?
User avatar
ncc1701e
Posts: 10712
Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

RE: Leaders dying so frequently? Bug or ?

Post by ncc1701e »

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
kennonlightfoot
Posts: 1695
Joined: Tue Aug 15, 2006 7:51 pm
Contact:

RE: Leaders dying so frequently? Bug or ?

Post by kennonlightfoot »

Out of 1100 US Army generals 40 died.
For Germans Hitler kind of raised the rate.
He executed 84. Another 135 killed in action.

But the game should probably have a very low rate of kills since it only has the highest level generals which are a small percentage of the totals. They were rarely killed. Usually by random bombings. Only a few were actually successfully targeted.

Russia and Germany probably should have some random political killings thrown in since that probably was the major cause of death of Army group commanders.:)
Kennon
User avatar
sillyflower
Posts: 3509
Joined: Wed Aug 04, 2010 4:39 pm
Location: Back in Blighty

RE: Leaders dying so frequently? Bug or ?

Post by sillyflower »

Where do you get your German data from? Very different from Max Hastings (see my earlier post) who is always very reliable.

My 2% of generals counting as 'commanders' is a very low %age, but even that works out at 1 death per 3 months on active service, which becomes 1 every 2 months if you up the proportion to 3%. Add in ill health and permanent 'retirement' bu Hitler and the numbers go up even more.
abulbulian was a bit unlucky in his game that started this. I have had losses but not that bad. I suspect that losing a leader is more annoying (it is very annoying) than important in game terms. Afte all, both sides suffer the same way.
web exchange

Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?
RPKUPK
Posts: 185
Joined: Thu Sep 17, 2009 12:38 pm

RE: Leaders dying so frequently? Bug or ?

Post by RPKUPK »

I'm playing Europe: early Italian Option in July of 1942 Axis in England -- all of a sudden General Kuchler disappeared from the Third Army HQ and I was left with the nobody nothing default leader and I had to spend twenty-four points to get an equivalent leader back. Rats!
I went back and Kuchler was there in 3rd Army on the previous two turns and then he's gone, poof, no report of course.
User avatar
AlvaroSousa
Posts: 11989
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Leaders dying so frequently? Bug or ?

Post by AlvaroSousa »

Nope the code is in there to send a report message. I just looked. You must have missed it. I have also seen it in my games.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
RPKUPK
Posts: 185
Joined: Thu Sep 17, 2009 12:38 pm

RE: Leaders dying so frequently? Bug or ?

Post by RPKUPK »

WRONG! No report. An experienced 7-7-6 commander replaced surreptitiously by a default nobody 2-1-4 or whatever!
I checked reports at each saved game turn, June 9 (Kuchler there), July 3 (Kuchler missing), and one turn after (Guderian switched in at great cost), July 17.
NOTHING.
WHERE then? WHEN DOES THIS REPORT APPEAR??
WHY is this CRITICAL info not in the turn report??
I'm pissed.

I tried uploading the turn report but your system rejected my HP print screen *.png, then could not handle the print converted to *.jpg, as "too large." I can email you the reports.
Please fix this bug/anomaly as I will not play the game again when a critical commander disappears (this one commanding all Sea Lion operations in southern England!!) and must discourage anyone from buying the game.


User avatar
AlvaroSousa
Posts: 11989
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Leaders dying so frequently? Bug or ?

Post by AlvaroSousa »

You don't need to get so upset over something like this. I'll look again and force a leader kill in a sample game with myself and get back to you.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
AlvaroSousa
Posts: 11989
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: Leaders dying so frequently? Bug or ?

Post by AlvaroSousa »

So I set generals to 100% die when in an attack and I performed one.

It shows on the reports. Now recently I did add so it shows on both sides of the reports. But to give you more information I will set a popup symbol to indicate a general has died in that combat to go a long with the damage reports. I think it would be a cool add on. It would be a popup with the damage popups that appear over the HQ. This way you won't miss a dead general. How does that sound?



Image
Attachments
gen.jpg
gen.jpg (141.32 KiB) Viewed 278 times
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Post Reply

Return to “WarPlan”