Test Report on 1.00.7U1

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ncc1701e
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Location: Utopia Planitia Fleet Yards

Test Report on 1.00.7U1

Post by ncc1701e »

Greetings to all,

So that we can provide to Alvaro a feedback on what is fixed and what is not, I initiate this test report. This will also avoid duplicate testing of the same problem.

I will continue to update this first post with your feedbacks on the fixes provided while I also continue my own tests.


TESTED AND VALIDATED:

Added hotkeys 1, 2, 3, 4 to assign air mission to air and carrier units
Fixed HQ area reinforcement on/off bug
Fixed unit name cut off in production screen
Fixed zero movement combining unit bug
Added scenario notes tab in reports
Addition of a new Headquarters tab in reports
Fixed cleared PBEM message when changing from PBEM game to A.I. game
Fixed resources showing in convoy lanes
Fixed oil attack bugs for land and air



FIX FAILED OR TO UPDATE:

Added logistics message to disbanding
https://www.matrixgames.com/forums/tm.asp?m=4790356

Change improved unit display list on Reports and Statistics
https://www.matrixgames.com/forums/tm.asp?m=4790361

Change undo button for production stays up even if switching menu items
https://www.matrixgames.com/forums/tm.asp?m=4790376

Fixed neutral countries lighting up convoy menu item
https://www.matrixgames.com/forums/tm.asp?m=4790384

Fixed oil movement bugs for land and air
https://www.matrixgames.com/forums/tm.asp?m=4790609

Naval units without zero oil stockpile can't move out of port
https://www.matrixgames.com/forums/tm.asp?m=4790608



STILL TO BE VALIDATED:

Fixed paratroopers only can paradrop from hexes that are valid airfields
Fixed air units in support mode flying in bad weather
Change reduced unit partisan chance by 60%
Editor added support unit builds in Country -> A.I.
Fixed invasion error messages
Change adjusted tooltip to be above mouse as it was blocking the tooltip
Change units now show the initials of the technology instead of the full name so it doesn't run off the side
Fixed Neutral country able to moved into annexed owned territory when neutral with occupier
Fixed shortened tech display in unit box and added hover for full name
Fixed air unit hover over mouse when option turned off
Fixed yes/no/save button at end of turn
Added new side tab to fleets to indicate available amphibs for a country so there is no confusion to which land units have landing craft
Change land units will now have a 5 hex radius protection vs partisan units. Rail damage rules will remain the same
Added rain-cold to identfies hexes which are rain in a cold weather zone during a cold month

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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ncc1701e
Posts: 10725
Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

RE: Test Report on 1.00.7U1

Post by ncc1701e »

Adding two more as tested and validated:
Fixed cleared PBEM message when changing from PBEM game to A.I. game
Fixed resources showing in convoy lanes
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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AlvaroSousa
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RE: Test Report on 1.00.7U1

Post by AlvaroSousa »

Good I wasn't sure if the convoy thing was working. I kept forgetting to check it in my PBEM games lols.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
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ncc1701e
Posts: 10725
Joined: Tue Oct 29, 2013 7:50 pm
Location: Utopia Planitia Fleet Yards

RE: Test Report on 1.00.7U1

Post by ncc1701e »

Adding this one as tested and validated:
Fixed oil attack bugs for land and air

But, these two should be reviewed:
Fixed oil movement bugs for land and air
Naval units without zero oil stockpile can't move out of port
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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