First Turn Testing

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paradigmblue
Posts: 784
Joined: Mon Sep 15, 2014 10:44 pm
Location: Fairbanks, Alaska

First Turn Testing

Post by paradigmblue »

I'm about to start a new PBEM campaign as Japan. I haven't played as Japan for quite some time, but I remember that there was a way to "test" your first turn as Japan before sending it to your opponent by running it vs AI.

Unfortunately, I've forgotten the steps on how to do it. Can someone walk me through the steps?

Thank you!
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durnedwolf
Posts: 896
Joined: Mon May 23, 2005 5:05 am
Location: Nevada, US of A

RE: First Turn Testing

Post by durnedwolf »

ORIGINAL: paradigmblue

I'm about to start a new PBEM campaign as Japan. I haven't played as Japan for quite some time, but I remember that there was a way to "test" your first turn as Japan before sending it to your opponent by running it vs AI.

Unfortunately, I've forgotten the steps on how to do it. Can someone walk me through the steps?

Thank you!

Hi Paradigmblue,


For myself, I save the Japan turn I've worked on - say I call it 0005.

Then I end the turn as - say 0010.

I run 10 and it asks for an allied word. I type 1 and then end the turn. Then I run 10 again as Japan. If I want to make changes I go back to 0005, make the changes, and then rinse-and-repeat.

DW

I try to live by two words - tenacity and gratitude. Tenacity gets me where I want to go and gratitude ensures I'm not angry along the way. - Henry Winkler.

The great aim of education is not knowledge but action. - Herbert Spencer
paradigmblue
Posts: 784
Joined: Mon Sep 15, 2014 10:44 pm
Location: Fairbanks, Alaska

RE: First Turn Testing

Post by paradigmblue »

ORIGINAL: durnedwolf

ORIGINAL: paradigmblue

I'm about to start a new PBEM campaign as Japan. I haven't played as Japan for quite some time, but I remember that there was a way to "test" your first turn as Japan before sending it to your opponent by running it vs AI.

Unfortunately, I've forgotten the steps on how to do it. Can someone walk me through the steps?

Thank you!

Hi Paradigmblue,


For myself, I save the Japan turn I've worked on - say I call it 0005.

Then I end the turn as - say 0010.

I run 10 and it asks for an allied word. I type 1 and then end the turn. Then I run 10 again as Japan. If I want to make changes I go back to 0005, make the changes, and then rinse-and-repeat.

Great, thank you! That's exactly what I was looking for.
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