ORIGINAL: olin0111
Are you sure that Steam is subsidizing games? As far as I know they suggest the regional price to publishers and then just take their cut. There is no money paid to the publisher for “lost” earnings and the publisher is free to disregard the suggested price.
Pretty sure you are right.
Steam doesn’t subsidize anything.
This is a differential pricing strategy based on regional purchasing power.
Your main cost is development and publication.
On top of that you have to distribute your game.
Using Steam for distribution means sharing some of your profits, production itself is virtually free - you generate licenses, 10 or 10.000.000, the production itself actually does not cost anything more or less it is a numbers generator. The infrastructure to enable electronic distribution does.
So if your are willing to share your income with Steam you get a pretty big market reach, including those markets which would normally not be able to buy the products at your regional prices. Instead of selling just locally, you’ll be able to sell globally, at little or no extra cost you’ll potentially generate significant extra income - so what if it is less money per product?
I live in a premium area, I accept this situation.
Actually I would turn it around - it is not about others paying less, it is about us paying more as fitting our purchasing power (we’ll lets wait a couple of months to see where that is heading). Look at the pharmaceutical industry, they’ll corner markets to inflate prices, again based on purchasing power (and far beyond).
Sorry OT.
...eagerly awaiting the release!