Staff Council not completing OOBs

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Paul169
Posts: 1
Joined: Fri Jun 05, 2020 12:41 pm

Staff Council not completing OOBs

Post by Paul169 »

I've been having great fun finally playing this, but have come across a strange situation where my staff council has discovered two new OOBs and developed them to 100%, but they have not been declared in the beginning of turn announcements as done, and I still only have the three initial OOBs to recruit. I discovered light tank army first, and wondered why it hadn't completed after a few turns. In the Empire Dashboard page it showed that it was 100% researched, so I called the council head and changed the research to another discovered OOB in the hope that this would release the first, but that didn't work. I even switched it back to the first one but that did nothing either. So is this a bug or is there some special way of completing the development of the OOBs so I can use them?.
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Vic
Posts: 9696
Joined: Mon May 17, 2004 2:17 pm
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RE: Staff Council not completing OOBs

Post by Vic »

Could you send me over a few autosave games to vic@vrdesigns.net ?

Sounds like something is not working as it should.

Could just repair this in time for public beta 1 tommorow.

Best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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Vic
Posts: 9696
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: Staff Council not completing OOBs

Post by Vic »

Thanks for the files Paul.

In fact it is working as it should.

But there is a glitch in the report. The values to the right and the progress bar are the REAL ones, the values to the left with the 100% have glitched.

thanks for helping me fix this.

tommorow there will be an open beta patch posted with this fixed.
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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