Suggestion: a no militia modus

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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Dampfnudel
Posts: 175
Joined: Wed Feb 27, 2019 7:49 pm

Suggestion: a no militia modus

Post by Dampfnudel »

Suggestion: a no militia modus (for the player), selectable when starting a new game.

The play receives more starting resources (recruits!, metals, IP, fuel, food), but gets no militia for the entire game.



Edit: Bonus suggestion: Militia should have a downside, binding population, and private cash.
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