Odd behavior. Finish turn calculations and start giving orders. Raise a new formation; resources debited. Save game. quit game. Restart game with save game. The resources used to raise the formation are still gone, but the new formation is also gone. It appears that the new formation was not saved.
Reproduction. Very oddly, I can reproduce the behavior if I start from a mid-turn player save and repeat the above. If I re-start the turn completely from an autosave, the issue is not reproducible. The saves are after patch, but I did not re-start the scenario after the beta patch update.
EDIT: identified; under mid-turn save, an event/decision takes place in the same zone. That event uses troops (unrest). The event resolution is assigning the troop casualties to the new, unavailable formation, but leaving the unit counter on the map. When the game is saved and restarted, the new unit's counter is deleted because the troops were casualties in the event.
Example of this behavior later after another zone event (i.e. crack down). All casualties seem to come from one unit. In these cases, the one unit in the city hex. It's listed as a zone event, however.





