Automatic advance following winning combat?

Moderator: Hubert Cater

Post Reply
gocromwell
Posts: 9
Joined: Wed Nov 01, 2017 11:20 am

Automatic advance following winning combat?

Post by gocromwell »

There seems to be an automatic advance after destroying another un[&:]it, (although not every time). Is there any way to prevent this automatic advance happening?
Not only strike while the iron is hot, but make it hot by striking.
User avatar
Hubert Cater
Posts: 6050
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Automatic advance following winning combat?

Post by Hubert Cater »

Hi Gocromwell,

The way the game works is that if there are any remaining action points after combat, and if the zone of control is eliminated, then a unit might still be able to move forward after a unit is destroyed. This is simply part of the dynamic movement mechanism in the game, and if I've understood your concerns correctly here, unfortunately there is no current way to disable that.

Hubert
gocromwell
Posts: 9
Joined: Wed Nov 01, 2017 11:20 am

RE: Automatic advance following winning combat?

Post by gocromwell »

Hi Hubert
Thanks for answering it just catches me unawares sometimes when i might want to advance an adjacent unit rather than the one that has already used up it's attack potential.
At least I know now - something else for the general (me) to think about. [:)]
Not only strike while the iron is hot, but make it hot by striking.
User avatar
Hubert Cater
Posts: 6050
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Automatic advance following winning combat?

Post by Hubert Cater »

Glad to help and if I'm now understanding correctly, the unit won't automatically advance into the vacant spot, you still need to click on the hex to move it there. I had assumed you might have been seeing the AI doing this and thinking it was an automatic advance on its part.

Perhaps an accidental double click on your end after targeting the unit for combat?
User avatar
Judgementday
Posts: 52
Joined: Tue Dec 10, 2013 8:16 pm

RE: Automatic advance following winning combat?

Post by Judgementday »

I have also noticed the habit of an automatic advance, and it does not seem to be a double click, I have been careful not to, the 1st German infantry attack in Poland seems to do it often.
User avatar
Hubert Cater
Posts: 6050
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Automatic advance following winning combat?

Post by Hubert Cater »

Thanks for the report again and just so I understand correctly here, you attack a unit, the unit is destroyed, and your unit automatically moves into that hex of the recently destroyed unit?
amandkm
Posts: 310
Joined: Mon Jan 23, 2012 2:03 pm

RE: Automatic advance following winning combat?

Post by amandkm »

Think of it as you being the strategic commander and not always having direct control over the tactical actions of your subordinates. They won a battle, got excited, and pursued!
User avatar
Judgementday
Posts: 52
Joined: Tue Dec 10, 2013 8:16 pm

RE: Automatic advance following winning combat?

Post by Judgementday »

Yes that is correct. Maybe you should disable the double click interpretation on Attack, that should resolve the problem. Make an advance after combat a separate decision.
User avatar
Hubert Cater
Posts: 6050
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Automatic advance following winning combat?

Post by Hubert Cater »

Hmmm... not sure what I can do here as it does require you to click on the hex 2 times, once for the attack and then a second time to advance the unit forward, so technically it is behaving as expected.

Maybe if I can flush any registered clicks while combat is happening, just not sure if it is easily doable.
User avatar
Toby42
Posts: 1630
Joined: Sat Aug 09, 2003 11:34 pm
Location: Central Florida

RE: Automatic advance following winning combat?

Post by Toby42 »

I tried this and I couldn't get it to advance automatically? I did multiple combats in the Poland scenario? I just thought that I would try to duplicate. I've never noticed this happening. Could it be machine specific?
Tony
Post Reply

Return to “Strategic Command WWII: World at War”