ORIGINAL: Jdane
It's striking me though how much this option of having the AI play more along the same rules as the human is popular.
I personally tend to think it's wishful thinking, and that merely making it look like it does more is a better option, but I'm just a bad person.
It's pretty much tied with « Diversity in personality, play styles and tactics » at the moment though. THAT would be fun. (And I can't be accused of trying to sway the vote since I didn't elect this option either.)
Clearly I'm a masosadist [damn dyslexia I inverted the usual order; actually kinda funny but I mean sadomasochist in case that's not clear; god I need a proper night's sleep], I voted for the AI to get deadlier. Maybe, I should play on a higher difficulty, not start scum any more or play on harder planets...
Seriously, more diverse AI, particularly more apparent diversity in majors as minors are reasonably diverse already, more story events with AI, somewhat deadlier AI all great.
AI playing by the same rules as us... If that were easy to do Vic would have already done it. He's spent at least 3 years building this game already. As long the the rules the AI plays by are clearly set out and have good justification, the AI can play by whatever rules make it work. I don't want to end up in a position where the AI plays by the same rules but has to have massive compensatory buffs to accommodate that. I'd rather play on a level playing field, especially economic, where the AI's economy is simplified to the point that the AI can effectively manage it but can also get itself into trouble.
Eg. some players find the AI logistics buffs unreasonable, even cheating. I think the forums over the past few days have pointed out that understanding logistics in this game is not trivial for intelligent, motivated humans with a gigantic manual and the benefit of cooperation. The odds the AI will be able to play by the same logistical system we do and play well are not great. This means we play with an easier/simpler system, something players don't seem to want or are ambivalent about, the AI gets compensatory buffs possibly of the more classical variety (free production, resources, units etc) or the AI becomes less challenging.
I wonder how many players have voted for that option considering those ramifications. Of course if the AI could play by human rules as well as the average non-skilled human at least, then I would want it to play by human rules. I just don't think this is possible and this is why the AI does not currently do this.