[1.05b4] Cults report fails to detail penalties

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Malevolence
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[1.05b4] Cults report fails to detail penalties

Post by Malevolence »

Cults and Sects report fails to detail penalties. Per the image, based on the report provided to the player, it would seem cults only provided benefits.

I'll further note that the "religious strength and appeal" rating value might be interesting and valuable if the bullet point provided some relative context. For example, "Their religious strength and appeal has a rating 113 of a possible value between 1 and 400. The rating is below average. Given our analysis, we can expect this cult to ____."

The game is generating a written report. There is no reason to be opaque about the details.

For reference, Game Build v 1.04-beta1; Scenario Build v1.04-beta1; Last Game Build used 104-beta1; Scenario Version Number #41.

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GodwinW
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RE: [1.04b1] Cults report fails to detail penalties

Post by GodwinW »

Good point!

It sort of hints at it in the description of the cult, elsewhere. But still, good point.
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Malevolence
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RE: [1.04b1] Cults report fails to detail penalties

Post by Malevolence »

Repeat. 1.04b4.

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zgrssd
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RE: [1.04b4] Cults report fails to detail penalties

Post by zgrssd »

I absolutely agree this is not giving remotely enough information. Indeed it should even mention profile association, follower traits and the priests abilities in that report.
ORIGINAL: Malevolence

I'll further note that the "religious strength and appeal" rating value might be interesting and valuable if the bullet point provided some relative context. For example, "Their religious strength and appeal has a rating 113 of a possible value between 1 and 400. The rating is below average. Given our analysis, we can expect this cult to ____."
Based on him doing teh same thing for Traffic Signs, I woulkd guess he uses a weighting system. Your cults have a weight of 113/190 and 77/190 respectively. With 190 being the sum of their appeal ratings.
But the whole formula and process may be way more complicated then that.

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Malevolence
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RE: [1.05b4] Cults report fails to detail penalties

Post by Malevolence »

Repeat. 1.04b6.

Cult Info.
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Malevolence
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RE: [1.04b8] Cults report fails to detail penalties

Post by Malevolence »

Repeat. Version 1.04b8.
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Malevolence
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RE: [1.04b8] Cults report fails to detail penalties

Post by Malevolence »

Repeat. Version 1.04b11.

For reference, Game Build v 1.04-beta11; Scenario Build 1.04-beta11; Last Game Build used 1.04-beta11; Scenario Version Number #51.
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Malevolence
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RE: [1.04b8] Cults report fails to detail penalties

Post by Malevolence »

Issue remains.
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