Stacking naval units

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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adarbrauner
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Stacking naval units

Post by adarbrauner »

2nd question:

if true that I can move several naval units as a stack counting as one naval move, therefore why I am being refused it, as exceeding the naval movements allocation, after selecting the desired naval units in the selection form?



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juntoalmar
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RE: Stacking naval units

Post by juntoalmar »

Is Italy at war?

RAC pg 45: "If the moving units belong to a neutral major power, each unit you move (not each group) counts as 1 naval move."
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adarbrauner
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RE: Stacking naval units

Post by adarbrauner »

Bingo!

Thanks!
Ian R
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RE: Stacking naval units

Post by Ian R »

If Italy is at peace, then on it's combined impulse any move of any naval unit counts as a naval move.

If Italy is at war, then moving a stack of surface units is one move; moving a stack of submarines out of port is also one move, even if they go to different zones/sea boxes.

Somebody else may be able to chime on on convoys - I think if you combine them into one counter, you can move it, but you already have one in the Italian sea zone to pick up the Sardinian resource.
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paulderynck
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RE: Stacking naval units

Post by paulderynck »

2 convoys = one navel unit so you could move two convoys as one naval move providing they start and end the move stacked together
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