Why does Piezfort have plenty of leftover LP, when 2 hexes to the right there are almost none?
Nothing is using from any of those hexes, and no units are drawing operational supply anywhere nearby.

Moderator: Vic
What were the initial points for this part?ORIGINAL: Kaspar
Why does one of the rail hexes have 0 leftover LP, when hexes on both sides of the line does, and nothing draws from that hex?
Why does Piezfort have plenty of leftover LP, when 2 hexes to the right there are almost none?
Nothing is using from any of those hexes, and no units are drawing operational supply anywhere nearby.
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ORIGINAL: Kaspar
Why does one of the rail hexes have 0 leftover LP, when hexes on both sides of the line does, and nothing draws from that hex?
ORIGINAL: SamMAVRS
also, yes the logistics network is seriously bugged in 1.4. my capital wont even connect anymore to any roads or rails outside its hex even if there are stations immediately outside.
No Problems here either.ORIGINAL: demiare
ORIGINAL: SamMAVRS
also, yes the logistics network is seriously bugged in 1.4. my capital wont even connect anymore to any roads or rails outside its hex even if there are stations immediately outside.
Have no major issues (a few minor about traffic signs & pull system that are in middle of bug-fixing now) in my latest game started at 1.04beta3. Sure, Rail Station placed outside of city need additional turn to come online : first turn is purely construction'd finished, second turn is used to establish connection purely to SHQ, on third one it's working at full capacity.
Are you sure you had issues and not messed himself with signs / load on single SHQ?
ORIGINAL: Sieppo
Maybe you can post what the data says from the hex BELOW that one?
ORIGINAL: zgrssd
What were the initial points for this part?
Chances are it was simply the weakest part of the whole northern direction. So all the supplies going north and north/west consumed every last bit of Logistics that was on this part of the Rails.
Logistics is as simple as:
400-400 = 0
400+400 = 800
800-400 = 400
Oddly, the north and north/east lines also sume up to 8706 - wich more then any other hex on this image.ORIGINAL: Kaspar
ORIGINAL: zgrssd
What were the initial points for this part?
Chances are it was simply the weakest part of the whole northern direction. So all the supplies going north and north/west consumed every last bit of Logistics that was on this part of the Rails.
Logistics is as simple as:
400-400 = 0
400+400 = 800
800-400 = 400
Here are the initial points. And yes, that one rail hex has less initial points than then hexes above and below it. I just don't see how that can make any sense.
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