IP production bug (1.05)

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SparkleyTits
Posts: 904
Joined: Fri Oct 07, 2016 7:15 pm
Location: England

IP production bug (1.05)

Post by SparkleyTits »

I've started a 3 man MP game and 2 of the players have no IP production
One of the players also did an MP test with same world map settings and said he found that the IP production fluctuated from 2 total, upwards

Is anybody else experiencing this, or knows a solution/cause?

Thanks
demiare
Posts: 470
Joined: Sat Jun 20, 2020 4:21 pm

RE: IP production bug (1.05)

Post by demiare »

ORIGINAL: SparkleyTits
One of the players also did an MP test with same world map settings

What was those settings? Do you have a save to send it to developer?

AFAIK at beginning you aren't producing IP, only receiving a few of them from population service tax (can't remember are we starting with Light Industry I) and service tax is based on population. So low population = low tax.

Also for example one player could use a Fate card to get private industry - this is a part of game rules, he will receive a small advantage in that case.
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